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Title bar doesn't get updated to <Vulkan> when using Vulkan Graphics API...
Reproduction steps: 1. Create a new 3D project 2. In Edit > Project Settings find Graphics APIs for Windows 3. Add Vulkan 4. Observe... Read more
[Android] Mapping.txt file does not provide any data when Custom Base Gr...
Reproduction steps: 1. Open the attached user's Unity project "normal.zip" 2. Go to Assets > Scenes folder and open "SampleScene.un... Read more
[Memory Profiler] MouseDown gets stuck when selecting anything in Refere...
Reproduction steps: 1. Open "1401519.zip" attached project 2. Open Window > Analysis > Memory Profiler 3. Select the "Test-1" Snapsh... Read more
ShaderGraph-defined Shader doesn't include needed macros to properly ren...
How to reproduce: 1. Open the user's attached "Graphics RenderMeshIndirect" project 2. Enter the Play Mode in the "01 - Bug" Scene 3... Read more
Particle trail dies when particle is killed through code when "Die With ...
Reproduction steps: 1. Download and open the attached "GetSetParticlesIsKillingTrails.zip" project 2. In the Hierarchy window, selec... Read more
EditorApplication.hiearchyWindowItemOnGUI callback isn't called when scr...
How to reproduce: 1. Open the user's attached "UnityBugRepo" project 2. Open the "SampleScene" and "SampleScene2" Scenes additively ... Read more
Multiple Editor instances are opened when double-clicking a project in t...
Steps to reproduce: 1. Open Hub 2. Double-click on an already existing project Expected result: only a single instance of the Edito... Read more
Crash with "RendererUpdateManager::RemoveRenderer" when using undo after...
Reproduction steps: 1. Open the attached "1407532.zip" project 2. Create a new TilemapGroup GameObject (Hierarchy -> Right-click - >... Read more
Crash when having a PSB prefab in the scene and pressing "Take Sample" i...
Reproduction steps: 1. Open the user's attached project 2. Add "Assets/PSB/TestPSB" prefab to the scene 3. Open the Profiler 4. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template
- HDR colors are recorded in gamma compressed values instead of linear values when using the Animation window
- Scroll bar fails to resize when content is dynamically removed in Player or Play Mode
- Error "Shader error in 'Shader Graphs/ScrollingHologram_Graph" when switching HDR Debug Mode to Gamut View
- "Unable to add Renderer to the Scene after Culling.“ and “NullReferenceException: Object reference not set to an instance of an object“ errors spawned when changing the light shadow settings in the Player