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0
votes
Fixed

[IL2CPP] At runtime, assigning sprite to m_Sprites[] on RuleTile produce...

Mobile

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Mar 02, 2018

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Version/s: 2017.2.0f3

The User wrote code that assigns a new Sprite to the m_Sprites[] of each Rule on a RuleTile. The purpose is to dynamically skin a Ti... Read more

0
votes
Fixed

[2018.] Texture looks different in gamma and linear color spaces, when u...

Graphics - General

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Mar 06, 2018

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Version/s: 2018.1.0a1, 2018.1.0b5

To reproduce:1. Open project, scene2. Open player settings3. Switch between Linear and Gamma color spaces Expected vs actual: plane ... Read more

0
votes
By Design

Shader's "min" method leads to shader compilation failure on Tegra 3

Mobile

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Mar 06, 2018

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Version/s: 2017.3.1p1

Steps to reproduce:1. Open user attached project2. Deploy to device3. Inspect logcat Expected behaviour: Shader compiles correctly a... Read more

0
votes
Fixed

[iOS][Vuforia][Windows] Exception is thrown when building iOS project wi...

Mobile

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Mar 06, 2018

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Version/s: 2017.2.0b10, 2017.3.1f1

To reproduce: 1. Download attached project "Vuforia iOS.zip" and open in Unity2. In the player settings for iOS, in XR Settings enab... Read more

0
votes
Duplicate

Setting RecTransform.pivot via script offsets the GameObject unless it i...

uGUI

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Mar 07, 2018

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Version/s: 2017.3.1p1, 2018.1.0b10, 2018.2.0a3

How to reproduce:1. Open attached project ("PivotSettingIssue.zip")2. Open Scene called "BugDemonstration"3. Play the game4. In Hier... Read more

0
votes
By Design

[Timeline] Automatic Framing is neither zooming nor moving the tracks in...

Timeline

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Mar 07, 2018

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Version/s: 2017.3.0f3

Automatic Framing is neither zooming nor moving so that all the clips on the timeline are in the frame on pressing F. Steps to Repro... Read more

0
votes
Fixed

[Android Vulkan] Read screen pixels is wrong on android phones

Mobile Graphics

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Mar 07, 2018

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Version/s: 2018.1.0b10

Steps:1. Build apk with Vulkan api and run on Android phones that supports VulkanOR use the apk in the Build folder2. Open the app a... Read more

0
votes
Fixed

Command Line Argument "-force-gfx-jobs off" doesn't disable "Graphics Jo...

Deployment Management

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Mar 07, 2018

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Version/s: 2017.3.0a7, 2018.1.0b9

Reproduction steps: 1. Create a New Project2. Go to the "Player Settings" -> "Other Settings" -> Enable "Graphics Jobs (Experi... Read more

0
votes
By Design

Empty animation states prevent other Animation Layers from playing

Animation

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Mar 08, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open attached project;2. Open "case_1" scene;3. Select "root" game object in the Hierarchy;4. Open Animator window a... Read more

0
votes
Won't Fix

Custom cursor textures, compressed with DXT, are not rendered correctly ...

Themes

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Mar 03, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open the attached project "cursorBug.zip"2. Go to Player Settings and change Default Cursor to any texture compr... Read more

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