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Object reference is set to an instance of an object in Visual Studio but...
Reproduction steps:1. Download user's project and open in Unity2. Enter Play mode3. Open ReferenceBase script4. Put breakpoint on li... Read more
Crash on "CalculateGlobalPosition" when Canvas render mode is set to Scr...
Steps to reproduce:1. Open user attached project2. Play the scene3. Observe the editor crash Expected result: editor should not cras... Read more
[Timeline] Track is inserted outside Track Group when dragging objects b...
Steps to reproduce:1. Open QA-supplied project ("TimeLineBug.zip")2. Open Timeline window3. Open Hierarchy window and press on "Dire... Read more
Building for Mac on Windows can be confusing if the selected folder does...
To reproduce:1. Build for Mac standalone2. Select folder with a name that doesn't end with .app3. After the build, another folder is... Read more
Editor crashes at RenderNodeQueue::SyncDependentJobs when submitting Sc...
Steps to reproduce:1. Download 10111557_repro.zip and2. Open "Ruben" scene (Assets->Ruben)3. Editor crashesIf Editor didn't crash... Read more
[Windows][FF] webcam not found by browser
-e: see title--disclaimer: this only reproduces on Stefan's machine---repros with FF58 (current) and FF60 (nightly_---resetting brow... Read more
Editor crashes at Transfer_Blittable_SingleValueField<StreamedBinaryWrit...
Steps to reproduce:1. Download 1011611_repro.zip and open scene "Test 1"2. Select Game object "CustomParticleSystem"3. In Inspector ... Read more
[2017.3][Memory Profiler][.NET 3.5] Taking a Snapshot when using .NET 3....
To reproduce: 1. Download attached project "2017-3_BigProject_Updated.zip" and open in Unity2. Set "Scripting Runtime Version" to .N... Read more
Probuilder reverts all the changes made to Poly Shape Object when using ...
How to reproduce:1. Download linked repro project from OwnCloud and open it.2. Select any New Game Object in the Hierarchy.3. In Ins... Read more
"Assertion failed" when aborting download of Asset Bundle with LZ4 compr...
How to reproduce:1. Open users attached project and "scene" level (make sure that you are connected to internet)2. Enter playmode3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names