Search Issue Tracker

0
votes
Fixed

[Animation] Using Slate from A$ crashes in the editor in GetLayerAndStat...

Animation

-

Jul 08, 2016

-

Version/s: 5.3.5p6

Steps to reproduce:1. Open users attached project2. Scene "test"3. Click on "Cutscene" in the "Hierarchy"4. In the "Inspector" tab c... Read more

0
votes
Won't Fix

[Android][iOS][UI] Only one light affects UI at one time

UI

-

Jul 18, 2016

-

Version/s: 5.4.0f1

Reproduction steps----------------------1) Open user's project (UI sample project from the asset store)2) Build and run scene 'Light... Read more

0
votes
Won't Fix

Using overriden sprite packer crashes Unity

2D

-

Jul 18, 2016

-

Version/s: 5.3.4f1

Steps to reproduce:1. Download and open attached project "AtlasProject.zip"2. Open sprite packer (Window -> Sprite Packer)3. Pres... Read more

0
votes
Won't Fix

[Crash] crash when reinstalling gfx driver

Graphics - General

-

Apr 18, 2016

-

Version/s: 5.3.4p4

1) Open the editor2) Roll back Nvidia driver. http://www.nvidia.com/object/driver_rollback.html3) Observe the editor crash4) Open ed... Read more

0
votes
Fixed

LightProbes.GetInterpolatedProbe causes an error

Shadows/Lights

-

Jul 18, 2016

-

Version/s: 5.4.0b24

1. What happened I get an error when calling LightProbes.GetInterpolatedProbe. Here is the error:NullReferenceException UnityEngine.... Read more

0
votes
Fixed

UnityWebRequest downloadedBytes property is always zero

Asset Loading

-

Jul 18, 2016

-

Version/s: 5.4.0f1

When downloading a bundle from network UnityWebRequest updates its progress property but doesn't update downloadedBytes property. Op... Read more

0
votes
Fixed

[Performance] - 5.4 : Extremely slow performance of SetParent on deeply ...

Editor - Other

-

Jul 15, 2016

-

Version/s: 5.4.0b24

Description:Extremely slow performance of SetParent on deeply nested UI panels Repro Steps:1.) Open Repro Project2.) Build and Deplo... Read more

0
votes
Won't Fix

[Image] RenderTexture displays wrong image for one frame if image initia...

uGUI

-

Jul 16, 2016

-

Version/s: 5.3.5p8

Steps to reproduce: 1. Open attached project "bug_image_fill_bug.rar"2. Open scene "BugFill"3. Make sure that "Error pause" is enabl... Read more

0
votes
Fixed

New surface shader fails to render ambient occlusion based on gbuffer

Shaders

-

Jul 18, 2016

-

Version/s: 5.4.0b21

Reproduction steps:1. Open the attached project2. Open the available scene3. Observe the objects in the scene Result: The object wit... Read more

0
votes
By Design

Particle System gizmo never shows up

Editor - Other

-

Jun 22, 2016

-

Version/s: 5.3.4f1

1. load attached project or create one from scratch2. go to GameObject -> particle system Result: the gizmo never shows up, even ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.