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Toggle Component's OnValueChanged Events are not called when "Reload Dom...
How to reproduce: 1. Open the attached project's Scene labeled "Repro" 2. Enter the Play Mode 3. Click the "Toggle" Button a couple ... Read more
[URP][macOS] Game View is overlayed by background color when Background...
How to reproduce: 1. Create a new project and install URP via Package Manager 2. Right-click in Project Browser > Create > Renderin... Read more
[Tilemap] Crash when upgrading project to newer version of URP
After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more
Light is not baked on Light Probes when Lighting is baked in Mixed mode
Steps to reproduce: 1. Create an empty project and import a package from ownCloud 2. Search for "Subway 2" Scene 3. In the Hierarchy... Read more
Scene view Turns Solid Black when it contains a SpeedTree with specific ...
How to reproduce: 1. Import the attached package named "Package_1210058" 2. Drag the SpeedTree into the scene 3. Zoom away from the ... Read more
[WebGL] Build fails with Developement and AllowDebugging options
Steps to reproduce: 1. Open original users project "AutoBuild.zip" 2. In top menu press Build -> Dev_AllowDebugging Expected resul... Read more
[IMGUI] "Info" property is misaligned in"Polygon Collider 2D" component
In the "Polygon Collider 2D" component, "Info" property is misaligned. It is placed slightly to the left than other properties in th... Read more
[TMP] InputField (TMP) stays in Highlighted state when it should be Sele...
How to reproduce: 1. Open attached project "Case_1210496" and load SampleScene 2. Press Play 3. Hover over InputField (TMP) GameObje... Read more
[Adreno][Procedural Instancing] The application is closed or nothing is ...
How to reproduce: 1. Open the attached 'Swarm.zip' project (https://github.com/keijiro/Swarm) 2. Build and run a 'Test (Swirling)' s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view fails to render and becomes dark when the Screen Space Lens Flare Component's intensity is set to 1 and the Bloom Mip Bias is set to 0.
- Other threads get resized when trying to resize thread groups on the Timeline of the Profiler window
- Green highlight for selected panel lacks contrast when Editor theme is set to Light
- [Android] AR Camera Background has a white/bright tint when deployed with Gamma Color Space and Vulkan API
- Crash on TextCore::OTL_GPOS_TableReader::GetLookupList when changing to a specific Font in the UI Builder