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0
votes
Fixed

Keyboard does not appear when clicked on a textfield

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Download the sample uGUI project or used the attached one2. Build and run the Widgets scene for iOS3. Touch the mult... Read more

6
votes
Postponed

Multiple Polygon Collider 2D Components cannot be edited

Physics2D

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Feb 09, 2014

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Version/s: 4.3.4f1

To reproduce:1. Create a new project2. Create an empty gameobject3. Attach one polygon collider 2d to it4. Edit the collider5. Attac... Read more

1
votes
Won't Fix

When dragging mouse downwards, Event.current.delta.y is positive in edit...

Android

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Feb 11, 2014

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Version/s: 4.3.4f1

In the editor when dragging mouse downwards the Event.current.mousePosition.y returns increasing numbers and the Event.current.delta... Read more

0
votes
Fixed

uGUI does not refresh when setting one of the predefined resolutions

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Take any project that uses uGUI2. Undock the game window3. Change the resolution using the predefined resolutions pu... Read more

0
votes
By Design

Setting Time.TimeScale to zero and then restoring it to normal speed del...

Animation

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Feb 12, 2014

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Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the "Repro" scene- press space and notice the message in the console- unpau... Read more

0
votes
Not Reproducible

Example code for NavMesh.CalculatePath is broken

Docs - Scripting Reference

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Feb 12, 2014

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Version/s: 4.6.0b2

1. Open documentation page via Help->Scripting Reference2. Find docs for NavMesh.CalculatePath Example code has the following pro... Read more

0
votes
Fixed

File endings supported by TextAsset are not listed in scripting document...

Docs - Scripting Reference

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Feb 05, 2014

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Version/s: 4.3.3f1

In the reference manual http://docs.unity3d.com/Documentation/Components/class-TextAsset.html at the top of the page supported text ... Read more

0
votes
Fixed

Game view preview of uGUI doesn't update after resize

UI

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Feb 12, 2014

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Version/s: 4.6.0b2

To reproduce:1. Open attached project2. Open scene "Example - Layout"3. Make sure you are using the default layout4. Switch to the g... Read more

0
votes
Fixed

Application.persistentDataPath is not correct for OSX

Deployment Management

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Feb 05, 2014

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Version/s: 4.3.4f1

To reproduce:1. Create a new project2. Create a new script3. Add Debug.Log(Application.persistentDataPath); to the Start() function4... Read more

0
votes
By Design

LineRenderer renders black line with Self-illum/Diffuse material

Mobile Rendering

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Feb 06, 2014

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Version/s: 4.3.4f1

To reproduce:1. Open the attached project (it contains a game object with a line renderer attach which use a Self-illum/Diffuse mate... Read more