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Materials gets dark when model (with scale factor bigger than 1) is adde...
To reproduce:1. Open attached project2. Open scene3. Drag cube 1 prefab to scene4. Notice that materials on other cubes becomes dark... Read more
[Multidisplay UI] "Display.RelativeMouseAt" z axis only shows value of 0.
Steps to reproduce:1. Open my attached project.2. Open "test" scene.3. Build project in windows platform.4. Move your cursor between... Read more
AssetBundleRequest:get_asset() fails while LoadScene is working
Steps to reproduce: 1) Download attached project 'AssetBundleFailureWithASync.zip' and open in Unity.2) Open scene 'ChangeScene1' an... Read more
Editor camera twitches/moves to the opposite direction when Hand-Move E...
Reproduction steps(GIF attached):1. Open attached project.2. Open "1" scene.3. Select "Main cameraa" game object in the hierarchy.4.... Read more
Crash in g_hash_table_destroy when connecting to server
To reproduce:1. Open attached project (MainServer.zip)2. Run attached server (Auth.zip)3. Run ConnectionScene4. Click Connect to Aut... Read more
build size increase for unity_builtin_extra
-e: build size increased considerably for user project going from 5.3 to 5.4 -repro:--open case_815795-Stripped.zip project (attache... Read more
[Android] Calculating delta position (manually), gives different results...
Reproduction steps:1) Open Unity Remote on a device2) Open "case_815918-DeltaPositionBug.zip" project3) Open "scene" and enter playm... Read more
[UWP] When running in DX12 mode application crashes if AA is disabled
Reproductions steps:1. Open any project2. Go to Quality Settings and disable Anti aliasing3. Deploy to Universal 10 apps4. Add comma... Read more
[Debugging] Unity crashes when hovering over generic class member to vie...
Steps to reproduce: 1. Open attached project "816527.zip"2. Open scene "Main" and open "PrintSystemInfo.cs"3. Add breakpoint at line... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
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- Inconsistent capitalization and misaligned text in multiple query blocks in Search window
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning