Search Issue Tracker
Fixed in 5.5.0
Votes
1
Found in
5.3.4p5
Issue ID
816527
Regression
No
[Debugging] Unity crashes when hovering over generic class member to view its value
Steps to reproduce:
1. Open attached project "816527.zip"
2. Open scene "Main" and open "PrintSystemInfo.cs"
3. Add breakpoint at line 21 "TestGeneric<int>.Value = 1;"
4. Attached debugger and run scene
5. Once breakpoint is hit, hover mouse over the Value
- Unity crahses
Reproduced with: 5.2.4f1, 5.3.6f1, 5.4.0f2, 5.5.0a4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment