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0
votes
By Design

Frame Buffer Alpha not being provided with full or correct info

Graphics - General

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Feb 07, 2018

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Version/s: 2018.1.0b3

How to reproduce:1. Download attached the project file2. Either build a new exe or use the existing Test.exe3. Run chosen .exe4. Ope... Read more

0
votes
Fixed

UI Dropdown retains focus if Event System and Input Module are component...

uGUI

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Feb 19, 2018

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Version/s: 2017.2.0f3

To reproduce:1. Open users attached project "multiplayer-demo.zip"2. Open Title.unity scene3. Enter play mode4. Press Dropdown A two... Read more

3
votes
Won't Fix

Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...

Graphics - General

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Feb 23, 2018

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Version/s: 2018.1.0b8

Steps to reproduce:1. Open the "RenderAssetCrash.zip" project2. Open the "SampleScene.unity" scene3. Open Edit -> Project Setting... Read more

0
votes
By Design

WebGL export fails with "zlib.h file not found" error

WebGL

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Feb 28, 2018

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Version/s: 5.6.2p4

How to reproduce:1. Download attached the project file2. Switch platform to WebGL3. Build project Actual result: Game work in Editor... Read more

1
votes
Not Reproducible

Sampling more than 16 textures in a computeshader spams OPENGL ERROR: Ge...

Graphics - General

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Mar 01, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (ComputeShaderBugReport.zip)2. Open the "TestScene" scene3. Select TexCountT... Read more

0
votes
Duplicate

Texture drawn via GUI.DrawTexture() method and preview of the texture ar...

Graphics - General

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Mar 01, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the project, attached by the user (New Unity Project.zip)2. Open the "Tester" scene3. Select the Rik_Wouters_-... Read more

0
votes
Won't Fix

error CS1679: Invalid extern alias appears if folder have "=" symbol in ...

Themes

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Mar 01, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Put a = character in front of one folder that is part of the installation path (eg: D:\Programs\=Unity\2018.1...... Read more

0
votes
Fixed

TextMeshPro UGUI is not masked when objects are rendered behind it

uGUI

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Mar 02, 2018

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Version/s: 2018.1.0b9

To reproduce:1. Open my attached project2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being maskedA... Read more

0
votes
Fixed

Mesh compression produces artifacts when using models in 32-bit index mode

Graphics - General

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Mar 02, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open user's project2. Open scene "Demo"3. Double click on Monkey_32Bit in the Hierarchy and it will appear in Sc... Read more

0
votes
By Design

InputTracking.GetLocalRoation first value sometimes returns default rota...

XR SDK

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Mar 03, 2018

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Version/s: 2017.2.0a1, 2017.2.1p1

To reproduce:1. Open attached project;2. Open "VRScene" scene;3. Build and Install it on an Android device;4. Launch the XR_Rotation... Read more

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