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Resampling animation on poses introduces Jitter
To reproduce:1. Open attached project2. Select the animation Tab in the inspector3. Drag MaleAvtar into the preview window to see pr... Read more
Changed Prefab via editor script doesn't keep its changes after saving t...
How to reproduce:1.Open the attached project2. Create a new scene3. Open Window > Bug Editor4. Click the Add Prefab Button in the... Read more
"GC Alloc" in "ColorTween.TweenValue" on button press
Reproduction steps:1. Open the attached project.2. Open the "Main" scene.3. Make sure that game view windows is big enough to see th... Read more
WaitForEndOfFrame in Coroutine doesn't work when using next frame button...
Steps to reproduce:1. Open attached project "test02.zip"2. Open "test" scene3. Press play4. Notice how both messages get printed out... Read more
Save path for collab download ignored if it has non standart characters
Steps to reproduce:1. Select a project from "In The Cloud".2. Use path that has non standard characters(ex: ą č ę ė). Expected behav... Read more
Using Animator.CrossFadeInFixedTime and Animator.Update methods crashes ...
Reproduction steps:1. Open the "bug.zip" project.2. Open the "test" scene.3. Play the scene4. Wait for the crash. NOTE: Commenting o... Read more
Trying to stream audio from asset bundle throws "Cannot create FMOD::Sou...
Steps to reproduce: 1. Open attached project "822605.zip"2. Open scene "Untitled"3. Run scene and click button "Audio 2"4. Notice er... Read more
Ctrl+z does not revert all objects' position when prefab is present and ...
Steps to reproduce:1. Open "TestUndoBug" project2. Open "Scene01" scene3. Select all gameObjects except camera and light4. In the sc... Read more
Using transform.position for moving child object makes parent object cha...
Steps to reproduce:1. Open attached project in 5.4.0f3 at first.2. Open "main" scene.3. Start play mode.- After 40 seconds "Cube" wi... Read more
Materials Custom Render Queue is resetting itself back to default after ...
Steps to reproduce:1. Open attached project2. Open "Repo shader" scene3. Select "Sphere" in the Hierarchy4. Change "Bundle Url" in B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left