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0
votes
Fixed

New surface shader fails to render ambient occlusion based on gbuffer

Shaders

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Jul 18, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open the attached project2. Open the available scene3. Observe the objects in the scene Result: The object wit... Read more

0
votes
By Design

Particle System gizmo never shows up

Editor - Other

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Jun 22, 2016

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Version/s: 5.3.4f1

1. load attached project or create one from scratch2. go to GameObject -> particle system Result: the gizmo never shows up, even ... Read more

0
votes
Won't Fix

Array of ColorSlider makes all elements to be edited at once

IMGUI

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Jul 06, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project2. Open scene "Scene"3. In hierarchy, select "Main Camera" -> "GameObject"4. Edit Col... Read more

1
votes
Fixed

Scene streaming causes frame rate drop - needs realtime GI async data lo...

Global Illumination

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Jul 18, 2016

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Version/s: 5.3.5p5

Steps to reproduce: 1) Download attached project 'Client.zip' and open in Unity.2) Open scene 'GridStreamerFly2D_2x2_Potisioned_Ligh... Read more

0
votes
Fixed

Development build can be played when Android phone enters locked state

Android

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Jul 18, 2016

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Version/s: 5.3.5p5

Reproduction steps-------------------------Device setup:1) Go to Settings -> Security2) Enable "Power button instantly locks"--- ... Read more

0
votes
Fixed

[LOD] LODGroup.ForceLOD loses forced control of LOD level after clicking...

Terrain

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Jul 19, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project 'LODGroupTest.zip' and open in Unty.2) Open scene 'LODGroupTest' and press Play.3) ... Read more

0
votes
Fixed

Animation view rotation keyframes changes values after moving time line.

Animation

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Jul 15, 2016

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Version/s: 5.4.0f1

Steps to reproduce (or just watch mp4):1. Open my attached project.3. Open "rotation_attempt" scene.4. Press hand object in hierarch... Read more

0
votes
Fixed

[MacBuild]Wrong colors in 16 pixels icon

Deployment Management

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Jul 19, 2016

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Version/s: 5.3.5f1

Steps to reproduce the issue:1. Download and open attached project.2. Build the project for Mac OS X.3. When the building process is... Read more

2
votes
By Design

MeshRenderer.additionalVertexStreams discards data if set in Awake

Graphics - General

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Jul 18, 2016

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Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project 'VertexDataTest.zip' and open in Unity.2) Open scene 'AOTest' and press Play.Note: ... Read more

0
votes
Fixed

Calling GetComponent in a static function that receives from the event s...

Scripting

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Jul 19, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project "815247Crash.zip"2. Open and Play scene0 scene3. Left mouse click in the game view and... Read more

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