Search Issue Tracker
Fixed in 2017.2.X
Votes
1
Found in
5.3.5p5
Issue ID
815033
Regression
No
Scene streaming causes frame rate drop - needs realtime GI async data loading
Steps to reproduce:
1) Download attached project 'Client.zip' and open in Unity.
2) Open scene 'GridStreamerFly2D_2x2_Potisioned_LightingMatchTreeScenes' in Client\Assets\_ForUnity\GridStreamerFly2D_2x2_Potisioned_LightingMatchTreeScenes.unity
3) Press Play.
4) Press Left Shift to enable fly camera
5) Fly forwards ('W') and upwards (mouse up slightly, 'W') to get into the first world cell.
6) Fly right ('D') until the next tile loads.
Notice the frame rate glitches when it loads.
For more details to see actual results, check video attached 'streaming-framerate-glitches.mp4'.
Reproduced with: 5.3.6f1, 5.4.0f1, 5.5.0a3.
Note: In 5.4.0f1, 5.5.0a3 loads scenes smoother, but you still receiving visible frame rate drop.
Expected result: no frame rate spikes, scene loads in the background.
----------------------------------------
Fixed in: 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
- Floating License is lost for concurrent jobs
- Warning "Failed to insert item" is logged when Assigning Project to Organization's Project in the Project Settings
Add comment