Search Issue Tracker
Fixed in 2017.2.X
Votes
1
Found in
5.3.5p5
Issue ID
815033
Regression
No
Scene streaming causes frame rate drop - needs realtime GI async data loading
Steps to reproduce:
1) Download attached project 'Client.zip' and open in Unity.
2) Open scene 'GridStreamerFly2D_2x2_Potisioned_LightingMatchTreeScenes' in Client\Assets\_ForUnity\GridStreamerFly2D_2x2_Potisioned_LightingMatchTreeScenes.unity
3) Press Play.
4) Press Left Shift to enable fly camera
5) Fly forwards ('W') and upwards (mouse up slightly, 'W') to get into the first world cell.
6) Fly right ('D') until the next tile loads.
Notice the frame rate glitches when it loads.
For more details to see actual results, check video attached 'streaming-framerate-glitches.mp4'.
Reproduced with: 5.3.6f1, 5.4.0f1, 5.5.0a3.
Note: In 5.4.0f1, 5.5.0a3 loads scenes smoother, but you still receiving visible frame rate drop.
Expected result: no frame rate spikes, scene loads in the background.
----------------------------------------
Fixed in: 2017.2.0b2
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Project browser search area changes when maximing Game View
- Tree Asset Preview window is not updated after assigning a new Material
- Unapplied changes on the "MainPanel" GameObject in the "BlobShadow" of URP Samples
- [Vulkan][Android] The Player crashes on devices with SP9863A chipset
Add comment