Search Issue Tracker
[Editor] Null reference exception error occurs on maximizing test runner...
Null reference exception error occurs on maximizing test runner window Steps to Repro:1. Open attached or create a new project2. Win... Read more
[HD SRP] Changing the scene view from Shaded to Wireframe leaves an imag...
How to reproduce:1. Download attached project file and open Example scene2. Change Scene View from Shaded to Wireframe Actual result... Read more
WebcamTexture renders with artifacts (grain & noise) when color space is...
WebcamTexture rendering with artifacts(grain and noise) in play mode when color space is set to Linear Steps to reproduce1) Create n... Read more
Cloth - Self Collsion is missing edit spheres
Cloth ComponentGrey paint/selection spheres do not appear using "Self Collision" visulization option. Steps to reproduce1. Open the ... Read more
Exception not thrown when Callbacks.DidReloadScripts attribute is added ...
How to reproduce:1. Open user attached project2. Open scene "TESTSCENE"3. Open Assets/"TestComponent.cs" script and notice that an a... Read more
Trigger calls OnTriggerEnter and OnTriggerExit events while continuously...
How to reproduce:1. Open user's attached project "BugScenario"2. Enter Game mode3. Press "space" key once Expected result: the door ... Read more
Cloth - Buttons in the inspector have incorrect details
Cloth - Inspector contains two identical buttons, with identical tool tips. Each button has different functionality. Steps to reprod... Read more
Unity has disproportionately high CPU usage when videoplayer is paused o...
How to reproduce:1. Open users attached project "Test Video Player"2. Open windows task manager3. Enter Game mode in unity4. Launch ... Read more
The Script Component value changes after only highlighting it while mult...
To reproduce:1. Open the user's attached project2. Open "TestScene"3. Select both "TestObject" either with ctrl + click or shitf+ cl... Read more
Cloth - Unity's performace nose dives when self collsion options are tur...
Cloth - Unity's performace nose dives when "Self Collsion and Inter Collision" is enabled. Steps to reproduce1. Open attached projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables