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Fixed in 2018.3.X



Found in


Issue ID




WebcamTexture renders with artifacts (grain & noise) when color space is set to Linear



WebcamTexture rendering with artifacts(grain and noise) in play mode when color space is set to Linear

Steps to reproduce
1) Create new project > New scene > Apply ExampleClass script attached below to any gameObject.


1) Install Vuforia Component.
2) New project > New Scene > Right click in hierarchy > Vuforia > AR Camera
3) Play the scene

Actual result: WebcamTexture renders with grain and noise

Environment: Mac 10.12 and 10.13

Reproducible on: 2018.2.0a7, 2018.2.0a4, 2018.2.0a3

Works fine on: 2018.2.0a2, 2018.2.0a1, 2018.1.0b13, 2018.1.0b1, 2017.3.0f3

By design: Caused by change of player settings default color space from Gamma to Linear. Vuforia requires Gamma color space in order to correctly render video background image.

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