Search Issue Tracker
uGUI - Button auto-generate animation continues to play after finger tap.
uGUI - Button auto-generate animation continues to play after finger tap. The auto-generate animation on the Button Object continue... Read more
Navigation set to automatic not having expected behaviour
What happens: I have a GUI slider set left to right in the scene, when I set navigation to be automatic I can use the right key to i... Read more
Cannot reset sprite details in the sprite editor
If I have set and applied settings in the Sprite Editor (in this case using a single sprite) I cannot reset these values to default. Read more
The "zoom" slider in the Sprite Editor does not work properly
The zoom slider does in fact change the zoom setting, BUT, the zoom value is of no practical use. The zoom slider on any reasonable ... Read more
The "Frame Selected" (F-key/Focus) does not work in the Sprite Editor
I am unclear if this is failed or missing functionality, but focusing/framing on a selected object is part of the Unity paradigm and... Read more
Crashed when I added an effect to a Return channel
Can not reproduce it consistently, but I did the following actions: - Hit Play - Hit Edit Snapshots - Selected the Return channel -... Read more
UNET.Connect gives 1 when use it with serverIP = 1
UNET.Connect gives 1 when use it with serverIP = 1 2) How can we reproduce it using the example you attached 1 Open attached projec... Read more
world space images will paint over 3d objects
When using a world space canvas with an image it will move infront of the 3d object that is its parent. 1) open project 2) open sce... Read more
Short cut "control"+click not working on mixer channel
User can not remove the effects or send/returns on the audio groups by right-clicking on the channel strips. To reproduce: - Open a... Read more
Solo'ing a Return group makes the sounds stop playing
Solo'ing a Return group makes the sounds stop playing. Maybe this mixer is different and this is intentional, but in Ableton Live y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling
- Hidden Tabs do not shift into empty space after closing visible Tabs
- [Android] Application not deployed on a device when "activity-alias" is used in the AndroidManifest
- Shader compile process adds shader ID to the constant buffer name when the word "Globals" is being used in Vulkan
- Audio Mixer Snapshot link to the documentation isn’t working