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GetButtonDown() keeps getting triggered when a button is held and scene ...
Steps to reproduce: 1. Open attached project "repro_project.zip" 2. Open "0" scene 3. Press Play 4. Press and hold "E" key (there's ... Read more
[MonoDevelop] Using UnityEditor.iOS.Xcode results in MonoDevelop error o...
Steps to reproduce: 1) Open the attached project. 2) Open /Assets/Editor/Test.cs in MonoDevelop. 3) In MonoDevelop press Build > Bui... Read more
[iOS] Amazon Web Services error on iOS
Steps to reproduce: 1) Open the attached project. 2) Build and deploy to an iOS device. An error pops up in Xcode console: AWS DEBU... Read more
Shadow Cascades change relatively with the camera's Far Clipping Plane
Decreasing a camera's Far Clipping Plane will push Shadow Cascades along with it (see gif) Steps to reproduce: 1. Open the attached... Read more
Writing to Editor.log issues 2X IO calls for each byte written
Steps to reproduce: 1. Run Process Monitor 2. Open Unity 3. In process monitor find IO calls to editor.log 4. Notice that two diffe... Read more
In scene view clicking on a 3D object but not selecting the Translate or...
Repro steps: 1. Open "Click Select" project 2. Open "Selecting Objects" scene 3. Click on a cube 4. Make sure that Translate or Scal... Read more
Profiler is not being updated when RunInBackground is checked and editor...
Steps to reproduce: 1. open any unity project 2. check Run in background in player settings 3. open profiler 4. enter play mode 5. l... Read more
[Shaders] UNITY_APPLY_FOG Macro is not parenthesing expressions properly
Reproduction steps: 1. Open the attached project. 2. Open the "shader bug" scene. - "Tile01 Variable" game object is rendered gray.... Read more
Exporting a material includes textures that were assigned to other shaders
Reproduction steps: 1. Open the attached project 2. Select the 'mat' material 3. Assign texture '1' to Albedo and texture '2' to Hei... Read more
2D Collider with it's size changed from a script does not detect other 2...
2D Collider with its size(radius etc.) changed using a script does not detect other 2D colliders entering and exiting it unless it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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