Search Issue Tracker
"All compiler errors have to be fixed before you can enter playmode!" er...
Then Compiler shows error user should no be able to enter playmode.2. How we can reproduce it using the example you attached1. Creat... Read more
[MacOS] BugRepoter launch locks Editor
Launching of BugReporter locks Editor. To repro:1. Open Unity Editor.2. Open BugReporter.3. Go to Editor.Actual result: Editor do no... Read more
[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...
Steps to reproduce:1) Open the attached project.2) Set the Graphics API to OpenGLES 3.0 in Player Settings.3) Build and deploy to an... Read more
[Scene] Additive Materials Not Showing in Wireframe Mode
Additive (or Additive (Soft)) material is not showed in Scene tab when the shading mode is "Wireframe". Steps for reproduction: 1) O... Read more
[Android][WebGL] ParticleSystem.ScheduleGeometryJobs takes a very long time
Reproduction steps:-------------------------1) Open attached project2) Build it for Android or WebGL (actually tested only on androi... Read more
Inheritance across assemblies causes crash in SerializationWeaver UWP 10
On UWP Windows 10 a crash in the SerializationWeaver occurs when trying to run a deployed application when the following is true: "U... Read more
[OSX][Crash] Editor crashes while building lighting when mobile platform...
Reproduction steps-----------------------1) Open users's project2) Switch to a mobile platform Android/iOS3) Load _TerrainTest scene... Read more
Error while loading WAV file: Cannot create FMOD::Sound instance for res...
How to reproduce: 1. Open the attached project.2. Play the "main" scene in it and notice while loading WAV file silent error in Cons... Read more
Editor Window goes blank ArgumentOutOfRangeException
Steps to reproduce:1. Open users attached project with Unity 5.4.0b24.2. Select "Preview" tab in editor.2. Close "Preview" tab in ed... Read more
[iOS][Android] Point light lights scene incorrectly in Survival Shooter
Steps to reproduce:1) Open the attached project (or import Survival Shooter from the Asset Store to a blank project).2) Build and de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used