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Network Transform throws NullReferenceExceptions when Inspector preview ...
How to reproduce:1. Open attached project "NetworkTransformPreviewBug"2. Select Network Synced Object in the Hierarchy3. In the Insp... Read more
Error thrown from child Object upon Play Mode exit when using HideFlags....
Steps to reproduce:1. Open QA-supplied project ("HideFlagsBug.zip")2. Open Scene "scene"3. Enter and Exit Play Mode4. Inspect the Co... Read more
[ProBuilder] Project window asset refresh is not triggered when exportin...
Steps to reproduce:1. Open attached project2. Select the "Icosphere" game object3. Select Tools -> ProBuilder -> Export Obj/Pl... Read more
Cannot edit outline for Sprite Outline Module and Physics Outline Module...
Steps to Repro:1. Import any Texture as Sprite2. Open Sprite Editor Window3. Select 'Custom Outline' in Sprite Editor Window4. Click... Read more
RuntimeInitializeOnLoadMethodAttribute not invoked if class is generic
Steps to reproduce:1. Open user attached project2. Enter play mode3. Methods are invoked as expeted. "OnBeforeSceneLoaded" and "OnAf... Read more
SpriteShape is changing its boundary box when SpriteShape has fill texture
How to reproduce:1. Open attached project ("SpriteShapeInvisible.zip")2. Open Scene "SampleScene"3. In Hierarchy window select "New ... Read more
[OSX] Memory leak when the scene is played multiple times
[OSX] Memory leak when the scene is played multiple times To reproduce: 1. Create a new project2. Open activity monitor3. Play/stop ... Read more
[DirectX12] Crash when selecting DirectX12 if Post-Processing effects ar...
How to reproduce:1. Open the "DX12 Crash.zip" project2. Open the "scene" scene3. Edit > Project Settings > Player4. Select Dir... Read more
[Light] Shadows aren't affected when switching Shadow Type from Hard to ...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps t... Read more
[MacOS] "Fail to start Unity Package Manager" on external drive because ...
To reproduce:1. Install Unity (2018.1.0b11+ or 2018.2.0a7+) on Mac on external drive using Download Assistant.2. Create a new projec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation