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0
votes
Not Reproducible

World Space Canvas hierarchy order affects rendering order only when Z p...

UI

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Aug 04, 2016

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Version/s: 5.4.0f3

1. Open user Attached project DrawTest.unity scene 2. Change hierarchy order of Canvas "Back" and "Front" gameObjects. Notice that t... Read more

0
votes
Fixed

Sprite material disappears when opening a project created on 5.4 with 5.5

2D

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Aug 04, 2016

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Version/s: 5.4.0f3

To reproduce: 1. open the attached project on 5.4.0f3 2. make sure unity_icon1 in the scene has Sprites-Default material on it 3. ... Read more

4
votes
Not Reproducible

Revert value to Prefab doesn't remove property modifications and doesn't...

-

Aug 01, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project 2. Open Main scene 3. Select "GameObject" in the Hierarchy 4. Make a modification to... Read more

0
votes
Fixed

Debugger in MonoDevelop deadlocks the Editor

Scripting

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Aug 03, 2016

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Version/s: 5.3.5p3

Steps to reproduce the issue: 1. Download and open attached project. 2. Switch project target to iOS. 3. Open the project in MonoDev... Read more

0
votes
By Design

Asset bundles fail to generate with cryptic error message

Asset Loading

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Aug 02, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Press Tools -> Build Asset Bundles 3. Editor will emit the errors and produce damaged ass... Read more

0
votes
Fixed

Errors when closing the "Save assets" window after exporting a package

IMGUI

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Aug 04, 2016

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Version/s: 5.5.0a5

Steps to reproduce : - make sure "Verify Saving Assets" is checked in the Preferences - create a new scene - save the scene - try... Read more

0
votes
Fixed

[Linux Editor] Crash in ValidateSubMenu(void*) when opening context menus

Linux

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Open the attached project (bugTest.tar.gz). 2) Open scene 'TestScene'. 3) Press 'Play'. 4) After a couple sec... Read more

0
votes
Fixed

Editor crashes on "UI::PrepareOutput" when canvas is activated/deactivated

UI

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Jul 28, 2016

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Version/s: 5.4.0f2

Reproduction steps: 1. Open the "UnityCrash" attached project. 2. Open and play the "Game" scene. 3. Click on the "Blur" button a se... Read more

0
votes
Duplicate

Documentation button for NetworkTransform goes to page for MonoBehaviour

Networking

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Aug 03, 2016

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Version/s: 5.4.0f3

Reproduction steps: 1. Open new project 1. Attach a NetworkTransform to a GameObject 2. Click on the manual icon next to NetworkTran... Read more

4
votes
Fixed

[Shuriken] ParticleSystem.time is reset when parent transform moves when...

Shuriken

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Aug 03, 2016

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Version/s: 5.4.0f2

How to reproduce: 1. Open the attached project and "ParticleSystemSimulateRepro.scene" in it. 2. Play the scene to see expected beh... Read more

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