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Unity.VisualScripting.ConversionUtility.TryConvert<T> always returns false
Unity.VisualScripting.ConversionUtility.TryConvert<T>, even in the success branch, returns false. The method never seems to be able... Read more
Assembly could not be found reference errors when using TestTools.Graphics
Reproduction steps: 1. Open the user's attached project 2. Observe Console Expected result: No error messages Actual result: Missin... Read more
[Linux] Rotation, Rect and Scale tool gizmos and values register incorre...
Rotation, Rect and Scale tool gizmos and values register incorrectly when dragging the mouse outside of screen bounds Steps to repro... Read more
[APV] Display a warning when APV is used with Enlighten Realtime GI
Steps to reproduce: 1. Open an existing project, or create a new one 2. Go through all the steps to enable the Adaptive Probe Volum... Read more
Different behavior when importing AssetStore package second time to the ...
There are at least 4 different behaviors when you try to import AssetStore package second time to your project. Other than they are ... Read more
"TLS Allocator ALLOC_TEMP_TLS" errors and "ALLOC_TEMP_MAIN" warnings wit...
Reproduction steps: 1. Open the user's attached project "BetterLit2021.3-BuiltIn" from the "development" folder 2. Correct manifest.... Read more
"NativeCustomArray" compilation errors appear using Collections
Reproduction steps: 1. Download and open the attached "Native Container.zip" project 2. Observe the console window Expected result:... Read more
[WebPlatform] Audio can not be muted when video is playing
How to reproduce: 1. Download the attached VideoProject 2. Build and run "Educational Movies" scene on WebGL 3. Press Play to play v... Read more
Custom Shader GUI doesn't work for Built-In ShaderGraph
Reproduction steps: 1. Open user-submitted project 2. Select "Shader Graphs_New Shader Graph" Material from the Assets folder 3. Ins... Read more
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not upda...
[2D][Sprite Shape] SpriteShape with Cache Geometry enabled does not update arrays when saving scene off-screen Repro steps: - Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion