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PreserveAttribute is ignored in core assemblies like "System" or "Micros...
Reproduction steps: 1. Open the user's attached project 2. Build and Run 3. Open Player Log Expected result: No JsonSerializationEx... Read more
Crash on RaiseException during Assembly Reload when opening up a project
How to reproduce: 1. Open the attached project from "Beerpong.zip" 2. Observe crash Reproducible with: 2021.2.0b6, 2021.2.10f1, 202... Read more
[ProBuilder] Create Shape panel doesn't keep its width fixed
Steps to reproduce: - Create a new project - Install ProBuilder package - Tools > ProBuilder > ProBuilder Window > New Shape - Selec... Read more
"Can't add script" error is thrown when a Preprocessor Command block con...
How to reproduce: 1. Open the attached project "scriptRepro" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity) 3. In... Read more
[TMP] HasCharacters() is always returning false when the accessed font h...
How to reproduce: 1. Download the attached project "1394817.zip" 2. Build and Run on standalone/mobile platform 3. Observe the text ... Read more
Cinemachine Virtual Camera Component gets duplicated when adding the sam...
How to reproduce: 1. Open the attached "1394716.zip" project 2. Open the "SampleScene" Scene in the Scenes folder 3. Select the "A" ... Read more
Setting pivot on 2D element in Rect Transform when using Shift to pick A...
Steps to reproduce: 1. Open a new or an existing project 2. Create a new Button GO (right-click in Hierarchy -> UI -> Button - TextM... Read more
Some GI draw modes aren't rendered after restarting Editor
Steps to repro: 1. Open the attached project and SampleScene scene; 2. In the Hierarchy select Cube gameobject; 3. In the Lighting w... Read more
[DLSS] Ultra Performance in DLSS doesn't seem to give ultra / best perfo...
Just want to double check that this is the intended behavior here. Repro steps : - Open attached project - Open scene called "Sam... Read more
Scale All Gizmo gets stuck in stretched mode if the action is stopped by...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Cube in scene 3. Select Scale Tool while having the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1
- Root motion is not reapplied when transitioning from an animation without root motion to an animation with root motion