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Realtime Light Probe Group lighting not rendered in first frame after lo...
Steps to reproduce:1. Open attached “AdditiveScenesLightProbes.zip” Unity project2. Open “BaseScene” scene3. Enter Play mode4. Obser... Read more
NullReferenceException is thrown when switching a platform with a specif...
Steps to reproduce:1. Open the attached project2. Switch platform to Windows Store3. Observe the error in Console Actual results: Ex... Read more
[macOS] Fullscreen on macOS standalone builds doesn't work
Steps to reproduce: 1. Create new project2. Build an empty scene to macOS3. Launch the build in fullscreen (Windowed checkbox disabl... Read more
[il2cpp] Standalone il2cpp build fails with errors
Steps to reproduce:1.Open the attached project2. Open the TestScene scene3. Build and Run4. Observe the error Actual results: Editor... Read more
Package Manager doesn't see Cinemachine as an installed package
Please view the screenshots attached to this bug report and notice that, from what the UI is presenting, it's easy to interpret that... Read more
Cinamachine does not work without the PostProcessing package, but there'...
Without the PostProcessing package, cinemaine gives out console errors.Assets/Cinemachine/PostFX/CinemachinePostProcessing.cs(15,29)... Read more
PostProcessing packages is hidden, unless you start a project with the U...
Repro steps:- I started a project with the simple 3D Template- I wanted the Cinemachine package- I quickly noticed that the Cinamech... Read more
[OSX] Holding CMD+' , ' while creating/opening project opens preferences...
[OSX] Holding CMD+' , ' while creating/opening project opens preferences window before editor is opened To reproduce:1. Open launche... Read more
Task.Delay(0) Hangs with Async Await
Reported hangs with Async/Await https://forum.unity.com/threads/task-yield-task-delay-0-hang.518045/ using System.Threading.Tasks; u... Read more
Rigidbody not affected by Rigidbody.AddExplosionForce immediately after ...
Steps to reproduce:1. Open attached “AddExplosionForce.zip” Unity project2. Open “Main” scene3. Enter Play mode4. Observe the Cube o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved