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UI Dropdown retains focus if Event System and Input Module are component...
To reproduce:1. Open users attached project "multiplayer-demo.zip"2. Open Title.unity scene3. Enter play mode4. Press Dropdown A two... Read more
Unity crashes while selecting Render Pipeline Asset at PrepareRenderNode...
Steps to reproduce:1. Open the "RenderAssetCrash.zip" project2. Open the "SampleScene.unity" scene3. Open Edit -> Project Setting... Read more
WebGL export fails with "zlib.h file not found" error
How to reproduce:1. Download attached the project file2. Switch platform to WebGL3. Build project Actual result: Game work in Editor... Read more
Sampling more than 16 textures in a computeshader spams OPENGL ERROR: Ge...
To reproduce: 1. Open the project, attached by the user (ComputeShaderBugReport.zip)2. Open the "TestScene" scene3. Select TexCountT... Read more
Texture drawn via GUI.DrawTexture() method and preview of the texture ar...
To reproduce: 1. Open the project, attached by the user (New Unity Project.zip)2. Open the "Tester" scene3. Select the Rik_Wouters_-... Read more
error CS1679: Invalid extern alias appears if folder have "=" symbol in ...
How to reproduce:1. Put a = character in front of one folder that is part of the installation path (eg: D:\Programs\=Unity\2018.1...... Read more
TextMeshPro UGUI is not masked when objects are rendered behind it
To reproduce:1. Open my attached project2. Observe the scene (check picture attached) Expected: TextMeshPro UI text is being maskedA... Read more
Mesh compression produces artifacts when using models in 32-bit index mode
How to reproduce:1. Open user's project2. Open scene "Demo"3. Double click on Monkey_32Bit in the Hierarchy and it will appear in Sc... Read more
InputTracking.GetLocalRoation first value sometimes returns default rota...
To reproduce:1. Open attached project;2. Open "VRScene" scene;3. Build and Install it on an Android device;4. Launch the XR_Rotation... Read more
Objects with Flipped Normals ignore Lightmapping
How to reproduce:1. Open the attached Project2. Observe Objects in the Scene View Expected result: "Cube (1)" in the center is lit s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes