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[iOS][Metal] Artifacts are rendered before playing the video from URL
To reproduce:1. Open user's attached project2. Build it to iOS platform3. Launch on the device4. Notice that during first frames art... Read more
[XR] Daydream application fails to initialize and renders black on launch
How to reproduce:1. Open the attached user project2. Switch to Android platform3. Build and run Player on device Expected result: Da... Read more
Editor crashes on AddWebsocketHost on other instance to he same port
Editor crashes on AddWebsocketHost on other instance to he same port 1. Open project attached (or create a new project and add scrip... Read more
Editor crash while taking PackedMemorySnapshot in "CopyHeapSection"
Reproduction steps:1. Open the attached project "BugReport_PackedMemorySnapshot_NativeType_ScriptableObject.zip";2. Click BugReport ... Read more
Albedo visualization shows nothing after batch baking scenes
Steps to repro: 1. Open attached project and 'Albedo' scene;2. Clear GI cache and baked data;3. Select QA>Lightmaps>Bake Build... Read more
Icons in the Project Broswer don't resize properly
Steps to reproduce : - create a few new assets in the Project Browser- use the slider to resize the icons and notice that some of th... Read more
When Android build platform is selected, editor unexpectedly attempts to...
To reproduce:1. Open attached project;2. Open Build Settings (Ctrl + Shift + B or File > Build Settings...);3. Select PC, Mac &am... Read more
Animator's transition doesn't change condition's type when Float/Int/Boo...
How to reproduce:1. Open attached project "Case_1008518-project".2. Open Scene1.3. Press on Cube and open Animator window.4. Create ... Read more
IEnumerable<T>.Contains(null) returns False when Array has a null object...
Steps to reproduce:1. Open attached “ContainsNull.zip” Unity project2. Open “Default” scene3. Enter Play mode4. Observe Console wind... Read more
UI elements with ContentSizeFitter get misplaced
Reproduction steps:1. Open the attached project "WorldSpaceText.zip";2. Open the main.unity scene;3. Enter a play mode. Expected res... Read more
All about bugs
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