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(HD SRP) Using DirectX12 does not render views and throws errors in console
Reproduction steps:1. Create a new project (set Template to High-End SRP) and open in Unity2. Go to Edit -> Project Settings ->... Read more
ScrollRect elasticity causes many unnecessary imperceptible position cha...
Steps to reproduce:1. Open attached "ScrollRect.zip" Unity project2. Enter Play mode3. Click on the Scroll View content in Game view... Read more
Scene with an active rigid body leaks memory
Steps to reproduce:1. Download 1015284_repro.zip2. Open "Test" scene3. Check Editor memory usage (should be around 560 MB)3. Enter p... Read more
Particles are spawned with incorrect sizes when calling from LateUpdate
How to reproduce:1. Open given Unity project2. Enter 'repro' scene3. Enter Play Mode Expected result: Both particles systems should ... Read more
Editor crashes without a stack trace when Inspector tries to show .bytes...
To reproduce: 1. Open the project, attached by the user (unity-environment.zip)2. Make sure Inspector is open3. Select "ML-Agents/Ex... Read more
Camera cuts in Timeline using Constant key interpolations results in gli...
When using Constant keys in a Timleine on a Camera to create cut transitions between different camera positions/rotations, the cut i... Read more
Screen flickers after launching MacOS & Linux Standalone build when made...
Standalone build flickers for 1-2 seconds when built for MacOS-architecture x86 & Linux Steps to Repro:1. Create a new project2.... Read more
[OpenGL]H264 video flickering and lagging on OSX standalone builds
To reproduce:1. Build playback speed scene for MacOS standalone2. Run Build3. Notice that video is flickering and gets laggy from ti... Read more
Everything in Launcher window is bigger resulting in buttons being cut off
To reproduce: 1. Open Unity 2018.2.0a6 Expected: input fields, buttons, text in Launcher are not bigger than in previous versions an... Read more
[macOS][Fullscreen] Switching from fullscreen to windowed and then to fu...
Steps to reproduce: 1. Open attached project or create a new one2. Build an empty scene for macOS standalone3. Launch the build4. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation