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0
votes
Duplicate

[GPU PLM] Editor crashes without stacktrace when baking 4k terrain on Ge...

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2019.2.0a2

Prerequisites: The issue reproduces on laptop with GPU having 2GB of VRAM. Steps to repro: 1. Open attached project and 't1BugTerra... Read more

7
votes
Won't Fix

ReflectionTypeLoadException is thrown when retrieving assembly types in ...

Scripting

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Jan 22, 2019

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Version/s: 2018.3.0a10, 2018.3.2f1, 2019.1.0a8, 2019.2.0a1

How to reproduce: 1. Open the attached "TestReflection.zip" project 2. Open the "TestReflection" scene 3. Enter the Play mode 4. Obs... Read more

0
votes
Won't Fix

Realtime GI issue on iPhone 6s when using MicroSplat terrain shader

Progressive Lightmapper

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Jan 23, 2019

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Version/s: 2018.2.20f1, 2018.3.2f1

When baking a scene with 1 directional light, using real-time GI only, scenes look blown out when viewed on iPhone 6s. They look fin... Read more

0
votes
Won't Fix

Monodevelop will not open to the file it was launched for

Linux

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0f2, 2018.3.2f1, 2019.2.0a2

To reproduce: 0) Have MonoDevelop installed and set in Preferences as the default editor 1) Create a new project 2) Create a script... Read more

0
votes
Fixed

[HDRP] Unpopulated RenderPipelineResources result in a memory leak

Package: Scriptable Render Pipeline HD

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Jan 24, 2019

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Version/s:

Sometimes when updating a project to a significantly different version of HDRP, RenderPipelineResources do not get populated properl... Read more

0
votes
Fixed

Crash on ObjectUndo::Restore when undoing after calling Undo.RegisterCom...

Themes

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Jan 12, 2019

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Version/s: 2018.1.0a1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the "Undo_Crash.zip" project 2. Window > Tools > Reformer 3. Select "Cube" prefab in the object field 4. S... Read more

1
votes
Fixed

Touch.Radius is always 0 when using Windows touch screen

Windows

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Jan 23, 2019

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Version/s: 2017.4.0f1, 2018.2.2f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How To Reproduce: 1. Open the "SampleScene" in the attached "TouchSizeTest.zip" Project on a Windows device with a touch screen 2. E... Read more

0
votes
Fixed

[ProBuilder] IndexOutOfRangeException thrown when clicked on Subdivide O...

Package: Probuilder

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Jan 24, 2019

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Version/s: 4.0.2

Creating a shape and clicking on "Subdivide Object" from ProBuilder Window more than 5 times, throws IndexOutOfRangeException Note:... Read more

0
votes
Duplicate

[Incremental GC] Crash after enabling Incremental GC in Editor and tryin...

Scripting

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Jan 22, 2019

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Version/s: 2019.2.0a2, 2019.2.0a3

How to reproduce: 1. Open "CrashGC" project 2. Go to Player Settings --> Enable "Incremental GC" 3. Expand "Scripting Backend" set... Read more

0
votes
Won't Fix

Custom Lightweight Shaders are broken in the build

LW RP

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Jan 22, 2019

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Version/s: 2018.3.1f1

How to reproduce: 1. Open attached Unity project 2. Build and run game Expected result: Shaders are not broken and Canyon is visib... Read more

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