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0
votes
Fixed

Icons in the Project Broswer don't resize properly

Scene Hierarchy

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Mar 01, 2018

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Version/s: 2018.2.0a2

Steps to reproduce : - create a few new assets in the Project Browser- use the slider to resize the icons and notice that some of th... Read more

1
votes
Won't Fix

When Android build platform is selected, editor unexpectedly attempts to...

XR SDK

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Mar 01, 2018

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Version/s: 2017.3.1p3

To reproduce:1. Open attached project;2. Open Build Settings (Ctrl + Shift + B or File > Build Settings...);3. Select PC, Mac &am... Read more

0
votes
Fixed

Animator's transition doesn't change condition's type when Float/Int/Boo...

Animation

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Mar 01, 2018

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Version/s: 2017.2.0f3

How to reproduce:1. Open attached project "Case_1008518-project".2. Open Scene1.3. Press on Cube and open Animator window.4. Create ... Read more

0
votes
Won't Fix

IEnumerable<T>.Contains(null) returns False when Array has a null object...

Mono

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Mar 01, 2018

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Version/s: 2017.3.1f1

Steps to reproduce:1. Open attached “ContainsNull.zip” Unity project2. Open “Default” scene3. Enter Play mode4. Observe Console wind... Read more

0
votes
By Design

UI elements with ContentSizeFitter get misplaced

uGUI

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Mar 02, 2018

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Version/s: 2017.3.1p1

Reproduction steps:1. Open the attached project "WorldSpaceText.zip";2. Open the main.unity scene;3. Enter a play mode. Expected res... Read more

0
votes
By Design

Emission value field is missing from the Material settings

Themes

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Mar 02, 2018

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Version/s: 2018.1.0a6, 2018.1.0b9

To reproduce:1. Open a new project2. Create a new Material3. Select it and check the Inspector tab Expected result: The Emission val... Read more

1
votes
Fixed

Assertion ''(int)indices[kStaticLightmap] + staticOffset >= 0' is shown ...

Progressive Lightmapper

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Mar 02, 2018

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Version/s: 2018.1.0b10, 2019.3.0a1

Steps to repro: 1. Create a new project;2. Add a cube gameobject;3. Mark the cube as static in the Inspector;4. In the Lighting Wind... Read more

0
votes
Won't Fix

Depth render texture dissapears in OnRenderImage() or OnPostRender() on ...

Post Processing

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Mar 02, 2018

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Version/s: 2017.3.0p1

To reproduce:1. Open attached project;2. Open "test" scene (you'll see 3 game objects: Cube references a depth render texture in its... Read more

10
votes
Fixed

[UnityTestRunner] -editorTestsFilter & -editorTestsCategories command li...

Unity Test Runner

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Mar 02, 2018

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Version/s: 2017.2.0b2, 2017.3.1p1

Steps to reproduce:1. Extract attached project2. Open Unity with arguments (Edits below)3. Observe the TestResults file (TestResults... Read more

0
votes
Fixed

UnityEngine.XR.InputTracking events do not report some nodes and fire ev...

XR SDK

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Mar 03, 2018

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Version/s: 2017.1.0f0, 2018.2.0a1, 2018.2.0a3

Note: This issue first regresses in 2017.1.0b7. In this editor, UnityEngine.XR does not exist yet - it is still named UnityEngine.VR... Read more

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