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0
votes
By Design

TerrainData.GetHeights returns [y,x] array instead of [x,y]

Terrain

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Oct 19, 2013

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Version/s: 4.2.1f4

To reproduce:1. Open the attached project (containing a terrain)2. Observe a script attached to the terrain (it loops GetHeights [x,... Read more

3
votes
Fixed

Crash when setting a breakpoint and evaluating

CodeEditors

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Dec 29, 2013

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Version/s: 4.3.2f1

Steps to reproduce : - import the project attached- open the scene "MainMenu"- open the script "DedicatedServer"- set a breakpoint a... Read more

2
votes
Duplicate

[DelayedTextField] Settings under terrain settings -> resolution get rev...

Terrain

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Jan 13, 2014

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Version/s: 4.5.0a5

1. Create a new project2. Add a terrain to it3. Click on the terrain in the hierarchy view4. Click on the terrain component -> se... Read more

0
votes
Not Reproducible

Script component does not get attached if any script contains syntax errors

Inspector Functionality

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Jan 13, 2014

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Version/s: 4.5.0a5

To reproduce:1. Open the attached project (it contains the main camera and a script attached to it which intentionally cause some co... Read more

0
votes
Postponed

Contextual menu is placed badly when "Select" dialog is invoked

Window management

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Jan 13, 2014

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Version/s: 4.5.0a5

To reproduce:1. Create a new project2. Select the main camera3. Click on the circle that's on the right of Camera component Target T... Read more

0
votes
Fixed

Adding a script to a game object when any of the scripts contain errors ...

Inspector Functionality

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Jan 13, 2014

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Version/s: 4.5.0a5

To reproduce:1. Open the attached project (it contains a game object and a script with some syntax mistakes)2. Try to drag the "test... Read more

0
votes
Fixed

Missing Beast.dll on 4.5a5

Installer

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Jan 13, 2014

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Version/s: 4.5.a5

After I install, I can only open 4.5a5 once. After that I get an error that states "The program can't start because beast32.dll is m... Read more

1
votes
Fixed

Missing "new" in AndroidJavaRunnable documentation

Docs - Infrastructure

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Jan 07, 2014

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Version/s: 4.3.1f1

In http://docs.unity3d.com/Documentation/ScriptReference/AndroidJavaRunnable.html in the C# example, the line:"activity.Call("runOnU... Read more

1
votes
Fixed

Audio does not start at the begining when streaming

Audio

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Jan 12, 2014

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Version/s: 4.3.2f1

To reproduce:1. Download the project attached2. Play scene "case1"3. The audio streaming does not start at the begining of the clip4... Read more

9
votes
By Design

Mono/Unity does not perform null checks properly

Scripting

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Jan 03, 2014

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Version/s: 4.3.0f4

To reproduce:1. Open the attached project2. Attach the script to the Main Camera3. Run the scene4. Observe the logs in the console5.... Read more