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[WebGL] MSAA effect is not applied in build
How to reproduce:1. Open attached project ("1384522.zip")2. Build and Run the SampleScene to WebGL platform Expected result: MSAA is... Read more
SetMotorSpeeds and SetLightBarColor methods are not executed on PlayStat...
Reproduction steps:1. Open the attached “Unity-ControllerVibration.zip“ project2. Connect the PlayStation controller via Bluetooth3.... Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
Bug reporter crashes on Mac when machine is connected to the internet
Steps to reproduce:0 - Enable WiFi and connect to the Internet1 - cause a Unity crash (See comments for my steps)2 - once Unity cras... Read more
RadioButtonGroup choices list doesn't clear when the script is not in a ...
Reproduction steps:1. Open project “My project (26) 2.zip”2. Open script “Test.cs”3. Attach debugger to Unity Editor4. Add a breakpo... Read more
ScriptableObject script property is set to "None (Mono Script)" instead ...
Reproduction steps:1. Open the user's attached "My project.zip" project2. In Assets > Scenes click on the "Test" ScriptableObject... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce:1. Open attached project and open the SampleScene scene2. Enter the Play Mode3. Capture a frame in the Frame Debugg... Read more
[DualDisplay] [macOS] Color Picker / Asset Picker opens in the wrong mon...
Steps to reproduce:1. Create a new Unity project2. In Hierarchy window select Main Camera3. Click on "Background" for a color picker... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
All about bugs
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