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Camera Component corrupts Transform and Volume GameObjects in Play Mode ...
How to reproduce:1. Open the “Empty” project2. Open the “DLSS_Broken_In_Play_Mode“ scene3. Select “Main Camera” GameObject and in “C... Read more
[Backport] Build fails with Object reference not set Exception when Buil...
How to reproduce:1. Open the attached "HB SB Umpire Training Quest.zip" Project2. Build the project Expected Behavior: The project b... Read more
Sprite reference is missing when loading Scene from AssetBundle
How to reproduce:1. Open the attached project2. Open scene TestAB3. In the Hierarchy window, select the GameObject "Canvas"4. Enable... Read more
Unity Keyboard shortcut are not being underlined when Underline keyboard...
Steps to reproduce:1. Open "Control Panel"2. Open "Ease of Access Center"3. Select "Make the keyboard easier to use"4. Enable "Under... Read more
Input System throws MissingReferenceException during event callback afte...
How to reproduce:1. Open the attached project named "Case_1331572"2. Open the SampleScene and enter Play mode3. Press the Spacebar k... Read more
[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...
Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more
[VFX Graph] Error is thrown to the console when using Subgraph Operator ...
How to reproduce:1. Import the attached package2. Open VFX Operator3. Open VFX and enter the Subgprah Operator4. Try opening VFX Ope... Read more
New MenuItem is created each time its name is changed when the name cont...
To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip)2. Open the MenuItemTest script3. Add [MenuItem ("\\//")] to ... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size