Search Issue Tracker

1
votes
Not Reproducible

Can't unlink project in Connect window in 5.3.5p4

Connect

-

Jun 15, 2016

-

Version/s: 5.3.5p4

I don't know how to reproduce this yet, but I got this two times already todayhope the logs will helpand please see video with descr... Read more

0
votes
Fixed

"Property exceeds previous array size (64 vs 32)." warnings are thrown w...

-

Mar 24, 2025

-

Version/s: 2021.3.50f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7

Steps to reproduce: Create a new Universal 3D Unity project Open Build Profiles window (File > Build Profiles) Switch to the tvOS... Read more

2
votes
Fixed

[Input System][Mobile] EnhancedTouch screen taps start with "Moved" or "...

Package: Input System

-

Mar 26, 2020

-

Version/s: 0.9.0-preview

How to reproduce:1. Open the user-supplied project2. Build for iOS/Android and deploy the application on an iOS/Android device3. Tap... Read more

0
votes
Fixed

[Cinemachine] MissingReferenceException errors are thrown on assigning O...

Package: Cinemachine

-

Jan 21, 2020

-

Version/s: 2.5.0, 2.4.0, 2.3.4, 2.3.3.

-MissingReferenceException errors are thrown continuously on assigning Orbital Transposer for Body property in Virtual Camera prefab... Read more

0
votes
Duplicate
0
votes
Fixed

[iOS][Metal] Black screen in the ResizedView project from the native sam...

iOS

-

May 25, 2017

-

Version/s: 2017.2.0a1

To Reproduce: 1. Build and run the attached project on iOS with Metal.2. Observe that the screen is black and auto rotation doesen't... Read more

0
votes
By Design

[AnimationRigging] GameObject snaps into place until its Root is moved w...

Package: Animation Rigging

-

Nov 18, 2019

-

Version/s: 0.2.1-preview, 0.2.5-preview

How to reproduce:1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

-

Aug 31, 2016

-

Version/s: 5.4.0f3

Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more

0
votes
Fixed

Error on async assets load

Asset Loading

-

May 22, 2015

-

Version/s: 5.1.0f2

To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.