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Editor crashes in mono_class_array_element_size when importing the .skp ...
To reproduce: 1. Open the project, attached by the tester (SketchupImport.zip)2. In the Project window, right-click -> Reimport A... Read more
Surface Shader bug: #pragma hardware_tier_variants generates corrupt UV's
Steps to reproduce:1. Open attached project "WaterBug.zip"2. Inspect "SimpleShader_Bug.shader"3. Uncomment line 19 "#define UNITY_HA... Read more
Video, recorded with Generic Frame Recorder, is blurry
To reproduce: 1. Open the project, attached by the tester (vimeo-starfield.unitypackage)2. Use Recorder with the settings specified ... Read more
Image icons in Project window isn't affect by Color Space change
Steps to reproduce:1. Download 1004946_repro.zip2. Scale up Project window icons using slider in bottom right corner3. Open PlayerSe... Read more
Cannot copy paste Color from one Color Field to another if they are on t...
How to reproduce:1. Open the attached "CopyPasteBug" and "SampleScene" project2. Go to Canvas --> Button3. Change Buttons normal ... Read more
XR UWP app crashes with "Screen position out of view frustum" if I run i...
How to reproduce:1. Create a new blank app and add a new default scene.2. Switch build platform to "Universal Windows Platform".3. C... Read more
Building project for UWP with IL2CPP backend fails with a generic error ...
Steps to reproduce:1. Open the attached project.2. Switch platform to Windows Store3. Build4. Observe the errors Actual results: Bui... Read more
Unity crashes when MonoImporter.SetExecutionOrder is called from Runtime...
How to reproduce:1. Open given Unity project2. Enter "Title" scene3. Enter Play Mode4. Unity crashes Reproducible with: 2018.2.0a1, ... Read more
Editor crashes at GraphicsCaps::FindUploadFormat when changing texture's...
Steps to reproduce:1. Download 1005509_repro.zip2. In player setting set color space to Linear3. Select texture4. Set Inspector to D... Read more
Open LookDev window spams NullReferenceException errors when there is no...
To reproduce: 1. In a new scene, set Main Camera's tag to Untagged2. Open the LookDev window3. Observe the console Expected: LookDev... Read more
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