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Custom Inspector Style background color is much brighter than declared
How to reproduce:1. Open tester's project (case_1026821-TestAssets2018.1.zip)2. Open scene "1.unity"3. Select "Main Camera" GameObje... Read more
[Win IL2CPP] Make "No AOT code was generated" exception more useful
To reproduce:1) Open attached project and scene2) Build and run it for Win Standalone IL2CPP You will see the following error in pla... Read more
WebGL shader compiler compiler breaks on long if/else chains
To reproduce:1) Open the attached project and scene2) Play in editorExpected: See red quad constantly filling up the screen3) Build ... Read more
[FixInGit1.4] Material properties are not updated on recipient's end whe...
Material properties are not updated on recipient's end when the asset name is re-cased and submitted using collab Steps to repro:1. ... Read more
Regression with the way AssetBundle.LoadAsset works
retrieved_text = ab.LoadAsset("TextDoc", typeof(TextAsset)) as TextAsset; returns Null To reproduce:- open attached project, 07_Asse... Read more
Selecting a Prefab behind a canvas selects child gameObject instead of p...
Steps to reproduce:1. Download and open the latest attached project(oc link)2. Select one gameobject in the scene view3. Position vi... Read more
Can't create an Animator when the object has a "\" in it's name
Steps to reproduce:1. Open any project2. Create any Object in the Hierarchy window and name so that it has either "/" or "\" in its ... Read more
[Physics] Children rigidbodies are affected by the motion of parent rigi...
To reproduce:1. Open project2. Play scene Expected vs Actual: after sphere 'breaks' large cube, any of cubes should not start 'flyin... Read more
The Editor crashed in FileAccessor::Read when importing Twitter Kit for ...
To reproduce: 1. In a new project, import Twitter Kit for Unity asset from the Asset Store2. In the popup that appears, click cancel... Read more
PreloadData gets stripped when it shouldn't
-e: see title, starts in 2018.2.0a5--workaround: disable stripping engine code -repro:--create new project or open attached one--bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default