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Engine fails to start on Windows Vista and 7 without SP1
Reproduction steps:1. Download user's project2. Build project (or use already built by a user)3. Play the built project Expected: bu... Read more
Character Joint Angular Limits are being recalculated from a new positio...
How to reproduce:1. Open user's attached project "JointsBug.zip"2. Enter game mode3. Press "Toggle Active Left Bodies" even number o... Read more
[SpriteShapeProfile] "Invalid AABB" Exception occurs when adding SpriteS...
"Invalid AABB" Exception occurs when adding SpriteShape controller to Scene with empty sprites list. Steps to Reproduce:1. Open atta... Read more
Unity project having PackageManager component installed fails to open wh...
Unity project having PackageManager component installed fails to open when disconnected from the internet. Steps to reproduce: 1. Op... Read more
Adding a ReadOnly cache to a subfolder of StreamingAssets using Caching....
Reproduction steps:1. Open the attached project.2. Play the 'main' scene.3. Check the output in the Game view. “high ready = True, r... Read more
Animation Event is not called at last frame of Animation Clip when passi...
Reproduction steps:1. Open the attached project "Not Fire Event.zip";2. Open the test.unity scene;3. Enter a play mode;4. Observe th... Read more
Building a player within a layout group in a custom inspector results in...
Reproduction steps:1. Download user's project and open in Unity2. Select SparkTools -> Settings -> Build Settings3. In Inspect... Read more
Editor crashes when opening external folder through MenuItem
Reproduction steps:1. Open the attached project from ownCloud;2. Select "PebbleBug -> Open Screenshots..." in the upper menu. Act... Read more
[Audio] "SerializedObject target has been destroyed" error is thrown on ...
"SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component after modifying low p... Read more
[Template] OSX standalone build flickers when created on Windows platfor...
OSX standalone build freezes with flickering on launching when created on Windows platform using "Lightweight RP" Template. Steps to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size