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Fixed in 2018.3.X

Won't Fix in 2018.2.X

Votes

0

Found in

2017.3.0b1

2018.2.0a6

Issue ID

1018456

Regression

Yes

[Audio] "SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component

Audio

-

"SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component after modifying low pass filter parameter.

Steps To Reproduce:
1. Create new project
2. Hierarchy > Create > Audio > Audio Source
3. Add "Audio Low Pass Filter" component to the audio source game object
4. Play the scene and modify "Audio Low Pass Filter" parameters
5. Exit play mode and remove "Audio Low Pass Filter" component
6. Observe the "SerializedObject target has been destroyed" error thrown in the console

Reproducible on: 2018.2.0b7, 2018.2.0a6, 2018.2.0a1, 2018.1.0b13, 2018.1.0b10, 2018.1.0b1, 2017.3.0f3, 2017.3.0b11, 2017.3.0b10, 2017.3.0b1

Working Fine on: 2017.2.0f3, 2017.1.0f2

Environment
Occurring on Windows 10, Mac 10.13, Mac 10.12

Note:
Refer attached video

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