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Fixed in 2018.3.X
Won't Fix in 2018.2.X
Votes
0
Found in
2017.3.0b1
2018.2.0a6
Issue ID
1018456
Regression
Yes
[Audio] "SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component
"SerializedObject target has been destroyed" error is thrown on removing the "Audio Low Pass Filter" component after modifying low pass filter parameter.
Steps To Reproduce:
1. Create new project
2. Hierarchy > Create > Audio > Audio Source
3. Add "Audio Low Pass Filter" component to the audio source game object
4. Play the scene and modify "Audio Low Pass Filter" parameters
5. Exit play mode and remove "Audio Low Pass Filter" component
6. Observe the "SerializedObject target has been destroyed" error thrown in the console
Reproducible on: 2018.2.0b7, 2018.2.0a6, 2018.2.0a1, 2018.1.0b13, 2018.1.0b10, 2018.1.0b1, 2017.3.0f3, 2017.3.0b11, 2017.3.0b10, 2017.3.0b1
Working Fine on: 2017.2.0f3, 2017.1.0f2
Environment
Occurring on Windows 10, Mac 10.13, Mac 10.12
Note:
Refer attached video
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