Search Issue Tracker
AssetDatabase is not ready in InitializeOnLoadMethod nor in OnPostProces...
Reproduction steps:1. Before opening the user’s attached project make sure the Library folder is deleted2. Open the user’s attached ... Read more
[VFX Graph] Shader Error on Output Particle Quad(World Space) Node
Reproduction steps: Open the user's attached “Project.rar” project Open Assets > “fx_test” VFX Graph Observe Console Expected res... Read more
“NullReferenceException” and “Failed loading overlay “PBR Validation Set...
How to reproduce:1. Create a new Unity project2. In a Scene view select the Draw Mode button3. In opened submenu select Validate Alb... Read more
[Pathtracer] Pathtracer is missing an API to know the current progress o...
It's a bit of a feature request but it makes the current recording of some frame a bit cumbersome because we have to count the frame... Read more
Input.mousePosition does not update when using a tablet
Reproduction steps:1. Open the attached project "TabletPenBug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Using a tablet, ... Read more
Sprite Atlas is missing in runtime after reopening the project when usin...
Reproduction steps:1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene2. Open the Addressables Groups windo... Read more
The resulting texture is empty when serializing a region copied by Graph...
Reproduction steps:1. Open the “IN-15493_CopyTexture“ project and open the “TextureCopyTest“ scene2. Enter and exit the Play mode3. ... Read more
[HDRP] Default Volumetric Clouds overexpose indoor template
Steps to reproduce 1) Open affected Unity, start a new HDRP sample scene project 2) Create a new indoor template 3) Observe that it'... Read more
[macOS] Event modifiers are not detected when UI Toolkit's context menu ...
How to reproduce:1. Open the attached "UpdatedProject" project2. Select "Window" -> "General" -> "Test Runner" in the main men... Read more
Prefab list contains the wrong number of elements when opening it throug...
Reproduction steps:1. Open the user’s attached project2. Open the “Assets/Base.prefab”3. In the Inspector Window, observe the empty ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor