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OnCollisionEnter is being reported a couple frames too late for Characte...
When Rigidbody bumps into a CharacterController, callbacks to OnCollisionEnter arrive a couple frames too late. To reproduce: 1. Dow... Read more
Second Project window switches directory/folder when navigating in anoth...
Steps to reproduce:1. Download Attached project2. Open second project window3. Open "folder 1" and child folder "folder A" (do this ... Read more
Opening Collaborate project on another Unity version, warning in Collabo...
After opening a Collaborate project, warning in Collaborate window appears that Unity version has changed. Pressing "click here for ... Read more
Anchored Position fails to set value if it is not read before assigning ...
To reproduce:1. Open project2. Play 'test' scene3. Click button14. Click button2 Expected: both times '(0, 0) ' messages will be thr... Read more
int collision for Shader.PropertyToID and Animator.StringToHash
To reproduce:1) Open attached project and scene2) Play it3) Wait a while (it can take anything up to 100 iterations for it to be con... Read more
Calling CancelInvoke() and exiting play mode at the same time crashes ed...
To reproduce:1. Open project2. Open and play 'PC_Demo_Stripped' scene3. Exit Play mode when particle hits the wall4. Repeat 3rd step... Read more
Visual Studio Code can't start debug, because "Multiple targets ... runn...
Reproduction steps: 1. Create a New Project2. Create a Script and open it with Visual Studio Code3. Try to debug Expected Result: Th... Read more
Ping.DestroyPing crashes the Editor in Ping::Release
To reproduce: 1. Open the project, attached by the user (PingCrash.zip)2. Open the "Main" scene3. Enter Play mode4. Wait for 5 secon... Read more
[VCS] Connection detail fields show up empty after values have been set
Steps to reproduce: 1. Create new project in perforce workspace2. Enable VCS perforce integration in editor settings3. Enter value t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions
- Visual Effect overlay has no tooltips for the playback controls
- Github link in the Rider tab of Preferences window has no padding on the left side and is not aligned with the other elements