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Fixed in 2020.3.45f1

Fixed in 2020.3.X, 2021.3.X, 2022.2.X, 2023.1.X, 2023.1.0a26

Votes

1

Found in

2022.2.0a15

2023.1.0a6

Issue ID

UUM-13268

Regression

No

Improve error message for: SkinnedMeshRenderer: Mesh has been changed to one which is not compatible with the expected mesh data size and vertex stride. Aborting rendering.

Mesh

-

Steps

  1. open Assets/Repro/SetTangent.unity
  2. enable gizmos in scene view or game view
  3. check console for errors

error message : SkinnedMeshRenderer: Mesh has been changed to one which is not compatible with the expected mesh data size and vertex stride. Aborting rendering.

Expected: Mesh and gameobject name is shown in console

Actual: No indication exactly what asset / object caused the error

 

Repro (error is missing info): 2022.2.0a15

no repro (no error): 2023.1.0a4

 

NOTES: 

  • seems either root cause of error is fixed in latest, or a regression happened causing the error to no longer appear in 2023.1
  1. Resolution Note (fix version 2023.1):

    Confirmed improvement in 2023.1.0a26 - now the object that caused the error can be located by double-clicking the error message in the console tab (this will ping the object in the hierarchy tab, showing where the error came from).

  2. Resolution Note (fix version 2022.2):

    Confirmed in 2022.2.6f1

    When the error occurs, the user can now double-click the error in the console to ping the object in hierarchy which has the SkinnedMeshRenderer component which caused the error.

  3. Resolution Note (fix version 2021.3):

    Confirmed fixed in 2021.3.19f1

    When the error occurs, the user can now double-click the error in the console to ping the object in hierarchy which has the SkinnedMeshRenderer component which caused the error.

  4. Resolution Note (fix version 2020.3):

    Confirmed in 2020.3.45f1

    When the error occurs, the user can now double-click the error in the console to ping the object in hierarchy which has the SkinnedMeshRenderer component which caused the error.

Comments (1)

  1. KineticBen

    Aug 09, 2023 12:27

    Still getting this issue in 2022.3.5

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