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Won't Fix

Votes

1

Found in

2020.3.39f1

2021.3.8f1

2022.1.13f1

2022.2.0b6

2023.1.0a6

2023.2.0a1

Issue ID

UUM-13264

Regression

No

Not all shaders get rendered when using custom Camera Matrix

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How to reproduce:
1. Open the attached project “in_9123”
2. Open “SampleScene” in Scenes
3. Select “Main Camera” Camera
4. Attach the Game view somewhere on the screen so it would be visible while moving the camera position
5. Move camera along x axis
6. Observe how shadows are rendered

Expected result: Shadows are rendered while moving the Camera
Actual result: Shadows are not rendered all the time while moving the camera and the Shadow sphere is visible in position: (-700, 60, -3)

Reproducible on: 2020.3.39f1, 2021.3.8f1, 2022.1.13f1, 2022.2.0b6, 2023.1.0a6

Reproducible with: Windows 10 Pro

  1. Resolution Note:

    Thank you for your bug report.

    After reviewing the issue and the impact it has on our users our team has decided that this case will be resolved as "Won't Fix".This does not mean that the issue isn’t a legitimate bug, but instead that we are not able to prioritize the fix, at this time.

    The case will now be closed, and will not be reopened unless new information arises that would change the issue’s impact. Please let us know if you have additional information relating to the severity of this bug.

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