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GameObject is jittering when being rotated if the Rigidbody Interpolatio...
How to reproduce: 1. Open the "InterpolationRotate.zip" project 2. Go to the Build Settings and build 3. Open the Player and observe... Read more
ShaderGraph Basic Math Node's colors change in Game view when selecting ...
How to reproduce: 1. Open the user's attached project 2. In the Hierarchy window select "Canvas" > "MasterPanel" > "MainPanel" 3. Cl... Read more
URP lit Shaders are not shown when project is built on WebGL
Reproduction steps: 1. Open user's attached Project 2. Build and Run WebGL Project Expected result: Scene is shown with all it's ob... Read more
[iOS] Black screen when using front camera
Reproduction steps: 1. Download and open the attached "Bug.zip" project 2. Build and deploy the project to iOS 3. Observe the device... Read more
Exceptions thrown when Custom Locale does not use Custom Formatter
Repro: 1. Open attached project. 2. Click on test (aa) in the Assets folder to view in inspector. Expected Result: No errors in con... Read more
Undo API could delete Prefab Stage root GameObject
Steps: 1. Open attached project 2. Use "Test/Run" menu item ==> "Error: The Prefab contents root has been deleted" dialog appears ... Read more
Material variants don't apply Tint when using Mask Component
How to reproduce: 1. Open the user's attached project "URP Testing.zip" Expected result: Image GameObjects with red tint Material a... Read more
[Addressables] Editor freeze for 3+ seconds when running Addressables.Lo...
Reproduction steps: 1. Open the attached project ("Bug.zip") and open the "FreezeBug" scene 2. Open the Addressables Groups settings... Read more
Crashing when opening scene
Reproduction steps: 1. Open the user's attached project 2. Open scene 'Scenes/MovementDemo' Expected result: The Scene is opened Ac... Read more
[Memory Profiler] Memory Profiler supposedly captured a 0.5 GB big strin...
How to Reproduce: 1. Open an empty Project, install the Memory Profiler and Import the attached snapshot file 2. Open the snapshot ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1