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0
votes
Won't Fix

Unity freezes when calling "Select Dependencies" on a specific font asset

Asset - Database

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Jan 30, 2018

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Version/s: 2018.1.0b5

To repro:1. Add attached font asset to a project,2. Right-click scene "UI", then "Select Dependencies"-- Unity will either freeze or... Read more

0
votes
By Design

[Graphics] Certain Graphics commands (SetViewport) only get applied to t...

Graphics - General

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Feb 01, 2018

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Version/s: 2017.3.0p3

BY DESIGN:Neither CommandBuffer.ClearRenderTarget or GL.Clear clears more than the first color buffer. We currently don't support cl... Read more

0
votes
Fixed

Exceptions are being thrown in HashSet<T> when using AssemblyDefinition

Scripting

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Feb 02, 2018

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Version/s: 2018.1.0a5, 2018.1.0b5

Steps to reproduce:1. Download 996937_repro.zip2. Open ScriptA and ScriptB in VS3. Notice multiple errors in Error List Expected res... Read more

1
votes
Won't Fix

DLL is not imported correctly when a project requiring a Library rebuild...

Scripting

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Feb 05, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open QA attached project2. Navigate to Assets/Commonds/Atesh/WindowsAndWidgets/DLLs/-- Notice the state of 'At... Read more

0
votes
Fixed

Crash on "MemoryManager::Reallocate" when shooting objects with particles

Visual Effects - Legacy

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Feb 08, 2018

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Version/s: 2018.1.0b5, 2018.1.0b6

Steps to reproduce:1. Open user attached project2. Play the scene3. Shoot around the scene- Editor crashes at this point Expected re... Read more

0
votes
Fixed

IL2CPP strips parameter attributes

IL2CPP

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Feb 08, 2018

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Version/s: 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Build to anything that supports IL2CPP (Tested Android and iOS)3. Inspect debug.l... Read more

0
votes
Won't Fix

Serialization of custom class doesn't work when defined in a base class ...

Serialization

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Feb 08, 2018

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Version/s: 2017.1.3p1

To reproduce: 1. Open the project, attached by the tester (serializationBug.zip)2. Inspect the ChidClass.cs script3. Add the script ... Read more

0
votes
Fixed

[Android] GearVR Rendering Skinned Mesh breaks with Normal mapped standa...

Mobile

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Feb 12, 2018

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Version/s: 2018.1.0a4, 2018.1.0b6

Steps to reproduce:1. Open attached project "Unity_Simple_Tests_01.zip"2. Enter play mode and observe mesh animating3. Build and run... Read more

1
votes
Fixed

[Android] "Input.GetMouseButton" stays true if there is a touch interrupt

Mobile

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Feb 13, 2018

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Version/s: 2018.1.0b6

Reproduction steps:1. Download and open attached project ("InputTest.zip")2. Build and run "test.unity" scene on an Android device3.... Read more

0
votes
Not Reproducible

"IndexOutOfRangeException: Array index is out of range" is shown when th...

Scene/Game View

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Feb 14, 2018

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Version/s: 5.6.3p1

To reproduce: 1. Open the project, attached by the user (TVboy.zip)2. Open the "Example-Avatar" scene3. Open the Scene view4. Observ... Read more

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