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[UI] Button can only be partially clicked on the main game scene in a wi...
Reproduction steps: 1) Open the localization test project. 2) Build and run a windows standalone build. 3) In the game, navigate to... Read more
Null reference exception when using Inspector with modes: Debug and Use ...
Reproduction steps: 1. Download and open the attached "TestProject.zip" project 2. Open the "bug.unity" scene 3. In the Hierarchy wi... Read more
[Mac Metal] Crash with empty scene
Mac Metal only. Steps: 1. Open attached project (FishRepro.zip) on Mac 2. Make a player build 3. Run the player 4. Crash -[_MTLCom... Read more
Open in IDE opens the file in UI Builder
1. Open the Project tab of the library 2. Right click on a UXML file and select "Open in IDE" 3. File opens in UI Builder instead U... Read more
UI Builder does not suggest variables defined in a USS attached to the T...
Taken from https://jira.unity3d.com/browse/UIT-1494: Summary: I have Palette.uss file with a :root selector and some variable defi... Read more
parent canvas scale changes when enter playmode or enabled
1. Open attached project 2. Enter playmode or enable parent canvas "Front" Expected result : parent scale doesn't change Actual resu... Read more
[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...
How to reproduce: 1. Open the attached project 2. Open "Video Scene" scene 3. Observe Cube game object and VideoPlayer component Ex... Read more
[Android] XR tracking not working when building App Bundle with Split Ap...
How to reproduce: 1. Download the attached project "AR-Core-Minimal.zip" 2. In Player Settings enable Split Application Binary 3. In... Read more
Null Reference Exception is thrown when adding a Volume component to a G...
Reproduction steps: 1. Create a new URP project 2. Create a new empty GameObject and add a Volume Component to it 3. Observe the Con... Read more
Analytics Library package throws errors when there are spaces in the Uni...
Steps to reproduce: 1. Make sure your Unity editor installation path has a space, if not add it 2. Create a new project 3. Import th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1