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SerializedReference field is not populated when initializing from null w...
How to reproduce: 1. Open the user's attached project "NewFeaturesTest.zip" 2. Open the "testScene" Scene 3. In the Hierarchy window... Read more
[UI Builder] Incorrect indentation when Foldout element is nested in ano...
Reproduction steps: 1. Open the user's attached project 2. Selec Assets > Editor > FoldoutBug ("Visual Tree Asset") 3. Observe Foldo... Read more
P4 integration continues to work when P4 user is logged out
Reproduction steps: 1. Setup a Perforce server 2. Open the attached "P4Test.zip" 3. Go to "Edit" > "Project Settings..." > "Version ... Read more
Editor crashes on "MenuController::ExecuteMenuItem" when resetting a scr...
Reproduction steps: 1. Open the attached project "repro.zip" 2. Open Scenes/SampleScene scene 3. Select MainCamera in the Hierarchy ... Read more
Crash on Radeon::DenoiserContext::DenoiseGPUBuffer when Baking Global Il...
Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Unity Asset Unlocks - Backyard/Scenes/ExampleScene" Scene 3.... Read more
Saving Prefabs into StreamingAssets should be improved
Steps: 1. Create StreamingAssets folder in Assets folder 2. Drag any GameObject from the scene inside this folder ==> GameObject be... Read more
[Packman] Custom Packages do not have Preview/Experimental tag when they...
How to reproduce: 1. Create a new project 2. Open the Package Manager 3. In the Package Manager press +->"Add package from git URL..... Read more
Files checkboxes remain unchecked when selecting the 'All' option in Col...
Reproduction steps: 1. Open the attached '1382253-sample' project 2. Go to 'Window -> Collaborate' 3. Check the 'All' checkbox Expe... Read more
OnMove() debugs a different value than Input Debugger when quickly press...
Reproduction steps: 1. Connect the controller 2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip" 3. Open... Read more
Flickering/frozen textures when AR Occlusion manager is disabled
Reproduction steps: 1. Download and open the attached "ar-depth-occlusion-ios-bug.zip" project 2. Build and deploy the project to iO... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1