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2
votes
By Design

OnApplicationPause(false) is called when the game was not paused before

Scripting

-

Jun 16, 2016

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Version/s: 5.4.0b21

Reproduction steps:1. Open attached project2. Open "Scene1"3. Play the scene4. Notice that "False" is called in the console OnApplic... Read more

0
votes
Fixed

5.5: serialized shader data size has increased in some cases

Shaders

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Jun 16, 2016

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Version/s: 5.5.0a1

Unity 5.5 added fully binary shader serialization. This means much better loading times, however it seems that uncompressed shader d... Read more

0
votes
Fixed

[iOS] Xml Deserialization crashes Unity player on iOS

IL2CPP

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Jun 01, 2016

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Version/s: 5.3.5p1

Steps to reproduce:1) Open the attached project.2) Add scene 'test' to build.3) Build the project for iOS.4) Deploy the project to a... Read more

2
votes
Won't Fix

[Android] [Adreno] App crashes on some Adreno 2xx devices

Android

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Jun 14, 2016

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Version/s: 5.3.4f1

To reproduce:1) Open attached project2) Build it on Android3) Let it load for a few seconds, then notice that it crashes. If you get... Read more

0
votes
Won't Fix

[OSX] Build settings window stays on top of other Finder windows after f...

Editor - Other

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Jun 16, 2016

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Version/s: 5.5.0a1

Steps to reproduce:1) Create a new project or open an existing one.2) Build the project for any platform with the 'Build' option. Af... Read more

0
votes
Fixed

[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...

iOS

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May 03, 2016

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Version/s: 5.3.3f1

Reproduction steps:1. Create new Project2. Open PlayerSettings3. Set Bundle Identifier to something with two dots [com.hello..world]... Read more

0
votes
Fixed

[UNET]Leaving a lobby prevents client from rejoining and trying to rejoi...

Networking

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Jun 14, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open "Build Settings" window. If you see this error message:"Because you are not a me... Read more

0
votes
Fixed

[Regression][TerrainComponent] NullReference exceptions are thrown after...

Terrain

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Jun 16, 2016

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Version/s: 5.4.0b22

Steps to repro: 1. Open attached project and 'test' scene;2. Select Terrain gameobject in the 'Hierarchy';3. Go to 'Paint Texture' t... Read more

0
votes
By Design

[iOS] Can't input some Japanese characters

UI

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Jun 16, 2016

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Version/s: 5.3.5p1

Reproduction Steps:1. Open User's project2. Build to iOS device3. Tap input field4. Select Japanese keyboard5. Enter "h o s i" and c... Read more

0
votes
Fixed

When loading ScriptableObject in Editor with [InitializeOnLoadMethod], i...

Scripting

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Jun 15, 2016

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Version/s: 5.3.4p6

To reproduce:1. Open attached project2. Notice that the assert that checks if TestData.Data is equal to "hello" fails no matter what... Read more

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