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[IMGUI] Show Related Objects text gets clipped in the Profiler Hierarchy
Show Related Objects text gets clipped in the Profiler Hierarchy. Steps to repro:1. Create a new project.2. Windows > Analysis &g... Read more
[Android] API level 29 and 28 is not available in latest Unity 2017.4
To reproduce:1. Open any project in Unity 2017.4 LTS2. Go to Player Settings > Android > Minimum API Level3. Observe available... Read more
CIL Linker errors are thrown when building with IL2CPP/WebGL
How to reproduce:1. Open the attached project ("case_1169771-License_Manager.zip")2. Try making IL2CPP/WebGL build Expected results:... Read more
[IMGUI] Game window can not be resized by dragging down in 2 by 3 layout
Game Window can not be resized by dragging down in 2 by 3 layout Steps to Reproduce: 1. Create a new project2. Change layout to 2 by... Read more
Applying Import Setting changes while in Play Mode throws an AssetDataba...
How to reproduce:1. Open user-submitted project (Unity2019Test3)2. Enter Play Mode3. Select the 'test' asset in the Project window4.... Read more
[Scene management] Current scene changes are lost when the scene is relo...
Current scene changes are lost without any warning when the scene is reloaded after shuffling its hierarchy in project. Refer to the... Read more
[Hub][Android][NDK][2019.1] Hub downloads NDK version 19 instead of r16b
Repro steps:1. Install Unity through Hub with the built-in NDK included2. Go to the location of the NDK3. Open the source.properties... Read more
SerializedProperty.objectReferenceInstanceIDValue asserts if Update() ha...
How to reproduce:1. Open the attached "SerializationBug.zip" project2. Open scene "Sample Scene"3. Select "Bug" in the Hierarchy4. R... Read more
The unused shaders are still being tracked when Asynchronous Shader comp...
How to reproduce:1. Open the "SampleScene" in the attached project "case_1169786"2. Go to Edit -> Project Settings -> Graphics... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"