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[LightProbes] Light Probe Proxy Volume component causes the console to b...
Steps to reproduce: 1. Download and open the attached project.2. Begin interacting with the scene by selecting game objects, moving ... Read more
[Linux Editor] Focus not returned to editor after importing a package fr...
Steps to reproduce:1. Create a new project2. Download and start importing any asset from the asset store3. When a popup window to se... Read more
[Windows] NullReferenceException calling into native plugin on Windows i...
How to reproduce:1. Download attached project file and open this TestInputManager scene.2. Enter Play mode (notice the Exception bel... Read more
UGUI.Rendering.UpdateBatches takes a very long time to complete when can...
Reproduction steps:1) Download and open user's attached project2) Open unity profiler-- Any further step can be reproduced on most o... Read more
[Linux Player] Input.GetKey() changes values while key is pressed
Steps to reproduce:1. Download the attached project2. Build and run to Linux Standalone3. Hold the right arrow key Expected behaviou... Read more
[Android][IL2CPP] Build fails with IL2CPP-related error and no human-fri...
How to reproduce:1. Open the attached user project2. Build it on Android with IL2CPP as Scripting Backend and .NET 4.6 API Compatibi... Read more
Collapseable arrows missing from missing from Avatar Mask Transform when...
How to reproduce:1. Open the attached project "1002172avatar.zip"2. Select Assets/Avatar Mask3. In the Inspector extend "Transform" ... Read more
Crash when playing through the ne 2D Game Kit 2nd Level
Repro steps:-download the project (either attached, or from the asset store)-play until you get the first key-go right off screen- c... Read more
HandleUtility.WorldToGUIPoint does not return accurate screen coordinates
Steps to reproduce:1. Open “GUIPoint.zip” Unity project2. Observe Scene view Expected results:HandleUtility.WorldToGUIPoint returns ... Read more
CharacterController.ClosestPoint return value is not based on the collid...
Steps to reproduce:1. Open user attached project2. Load Assets/CharacterControllerScene.unity scene3. Start Play mode4. Translate th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes