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0
votes
Not Reproducible

The 2Dcollider indicator disappears when removing Rigidbody2D

2D

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Dec 05, 2013

-

Version/s: 4.3.0f4

Steps to reproduce : - import the project attached- open the scene- select the sphere and notice the green circle indicating the col... Read more

0
votes
Fixed

Combining namespaces MBs with default params break

Mono

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Oct 31, 2012

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Version/s: 4.0.0f1

1) What happenedCombining namespaces MBs with default params break Having a default parameter value specified for a method in a mono... Read more

0
votes
By Design

Line renderer cannot be moved in scene view

Camera

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Dec 04, 2013

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Version/s: 4.3.1f1

To reproduce:1) Create new empty Unity project2) Create empty Game Object3) Add line renderer component to it and try to move game o... Read more

0
votes
Fixed

Dual Display Mavericks: Popup disappears if on different screen than mai...

Window management

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Nov 13, 2013

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Version/s: 4.3.0f4

Mavericks and dual monitor setup required to repro. Doesn't happen on windowsSteps:1. Place main Unity window in one screen2. Move i... Read more

1
votes
Fixed

Inconsistent behavior between 2D and 3D collisions in parent directory

Physics2D

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Dec 05, 2013

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Version/s: 4.3.1f1

Collisions work differently with 2D and 3D colliders. 2D collider does not react when collision script is attached to parent gameObj... Read more

0
votes
Fixed

Switching of programming language in scripting reference does not work

Docs - Infrastructure

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Dec 06, 2013

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Version/s: 4.3.1f1

Switching of programming language for Editor class examples in scripting reference does not work. To reproduce:1. Open scripting ref... Read more

0
votes
Won't Fix

Camera.RenderToCubemap should have a proper error message in Unity free

Android

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Dec 02, 2013

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Version/s: 4.3.0f4

Camera.RenderToCubemap is a pro-only feature, however a proper error message is not displayed in the editor when it is used with Uni... Read more

0
votes
Fixed

AudioSource.GetOutputData() returns data from other audio source

Audio

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Dec 06, 2013

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Version/s: 4.3.1f1

To reproduce:1) Open the attached project2) Load 'Scene' scene3) Run the project and you will notice that all GetOutputData() return... Read more

0
votes
Fixed

OnTriggerExit2D is not functioning with overlayed sprites

Physics2D

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Dec 06, 2013

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Version/s: 4.3.1f1

OnTriggerExit2D is not functioning with overlayed sprites.To reproduce:1) Load the project and open the CoreLoop.unity scene.2) Run ... Read more

0
votes
Not Reproducible

[Graphics, Editor] Particles appear on camera even though they are not i...

Shuriken

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Dec 06, 2013

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Version/s: 4.3.0f4

To reproduce:1. Open attached project2. Open scene03. It contains a few particle systems and a camera which is facing away from them... Read more

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