Search Issue Tracker
Editor crashes when importing large OBJ file
Reproduction steps:1. Open the user’s attached project2. Import extracted “Final.obj” OBJ file from attached zip file3. Wait for the... Read more
Crash on YAMLRead::TransferTypelessData when opening project
How to reproduce:1. Open the user's attached project Expected result: The Editor opens the projectActual result: The Editor crashes ... Read more
Creating a GameObject using 'new' returns null when calling it from Rese...
How to reproduce:1. Open the "SampleScene" in the attached "case_1196137_repro" project2. Add the "TestScript" as a Component to the... Read more
Crash on mono_traverse_object_internal when playing a scene
How to reproduce:1. Open the user's attached project2. Open scene "Scenes/Level"3. Enter Play mode Expected result: The Editor plays... Read more
Animation with UI Vertex colors is choppy when the Color Space is set to...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/UI Graphics.unity” Scene Enter the Play Mode Observe the colo... Read more
Camera’s FOV white lines are visible in the Scene window’s Camera window
How to reproduce:1. Open the user’s attached project2. Open the Scene window3. In the Hierarchy, select the “Camera” GameObject4. Ob... Read more
[URP] Depth Of Field effect creates dark artifacts when using premultipl...
Reproduction steps: Open the user’s attached project Open “Assets/Scenes/SampleScene” Observe the edges of the white cubes in the Ga... Read more
[M2] Project created with M2 MacBook fails to resolve packages when open...
Reproduction steps:1. Open the user’s attached project2. At appeared “Unity package manager error” Window press “Retry” Expected res... Read more
Memory usage increases when entering Play Mode with the Package Manager ...
Steps to reproduce:1. Open the attached project “ScopedRegistryTest.zip“2. Enter Play Mode3. Open Window > Analysis > Memory P... Read more
[URP] RenderObjects feature throws warnings when using AfterRenderingPos...
How to reproduce:1. Open the attached project "RenderObjectIssue-2022.1.zip"2. Open "SampleScene" Scene3. Observe the Console Expect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS