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AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a...
AnimatorControllerOverride.clips[x].overrideClip is a Field, should be a property with only Gethttp://docs.unity3d.com/ScriptReferen... Read more
[Android] Changing resolution Screen.SetResolution results in game freezing
Reproduction steps:1) Open attached project "ScreenResWithSpinningCube"2) Build and run on Android--- White cube should spin, but it... Read more
GetComponent("Halo") fails when there is dynamically attached parent to ...
Reproduction steps: 1.Open project I attached(SkyboxTestSceneRepro)2.Open Main scene3.Play project Notice NullReferenceException app... Read more
Property Drawer preview in the Inspector disappears on mouse input
1. Open the attached project 'unite.zip' (the new one)2. Open the available scene3. Select 'bug example' in the Hierarchy4. Move you... Read more
SetParent(null) causing sub-object to call OnEnabled
To reproduce:1. Open attached project2. Open profiler set it to deep profile3. Run EditorMap scene4. Move around the map5. Notice sp... Read more
[ShaderCompiler] Internal error communicating with the shader compiler p...
Reproduction steps:1. Open attached project.2. Select "RainSplash_Bug" shader.3. Select "Custom > OpenGLCore" in a compiled code ... Read more
Reset Transition not reseting default value
Reset Transition not reseting default "Transition Duration" value. repro:Import attached packageopen Set-up sceneselect mangagirl an... Read more
[Shuriken] Mesh particles with negative scale are inverted incorrectly w...
Steps to reproduce: 1. Download and import attached project. (NegativeScale_THIRD_TRY.zip)2. Open scene: test_3_Cubes3. Press play. ... Read more
[Shuriken] ParticleSystem.Play() with start delay pauses the particles
Steps to reproduce: 1. Download and import attached project.2. Load scene: main3. Play the scene and wait one sec till particles sta... Read more
[Collision][Planes] Particles spawning under a plane collision teleport ...
Particles teleport when using plane collision and spawning under the collider. 1. Open TestScene from attached project.2. Select Par... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Package Manager Select all keyboard shortcut selects all packages even if they’re not visible to the user when the Package Manager has no search results and the shortcut is pressed
- "NullReferenceException" error and memory leak warning is thrown when Entities Graphics package is installed
- Version Control: information does not align with window title
- Exceedingly long wait when importing large audio file
- TextMeshPro text input's caret is flickering when Line Mode is set to Multi Line and text is selected