Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4f1
Issue ID
803156
Regression
No
GetComponent("Halo") fails when there is dynamically attached parent to dynamically attached prefab.
Reproduction steps:
1.Open project I attached(SkyboxTestSceneRepro)
2.Open Main scene
3.Play project
Notice NullReferenceException appearing
Exceptions are coming from dynamically attached GameObjects when HaloResizerForPlanets script is trying to change "Halo" Size property.
Those objects are instantiated in StarSystemInfoScript.
Note that this issue does not appear in two cases:
1) Parent for planet (dynamically instantiated GameObject) is not set (line 280 in StarSystemInfo.cs)
2) If parent is set, then in HaloResizeForPlanets.cs variable fLastKnownScale (line 19) has to bet set in Start() method. If it is set in Awake() exceptions also will be raised.
Reproduced in: 5.3.5p3, 5.2.0f3, 5.4.0b20
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment