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[OSX] OS X Color Picker in Preferences uses an outdated name
Steps to reproduce:1. Create new Unity project or open any existing project2. Open Unity->Preferences-notice the OS X Color Picke... Read more
[Animation] NullReferenceException on launching unity with Animation/Ani...
Console throws NullReferenceException when user docks Animation/Animator Window in the editor, quits Unity and relaunches to create ... Read more
Opening an already open project crashes Unity
How to reproduce: 1. Open any (new) project in Unity2. Open the same project at the same time with another Unity instance- Observe e... Read more
Android build and Messenger crash when build is launched from Facebook M...
Steps to reproduce:1. Open QA attached project (from OC link)2. Make sure to have Facebook Messenger installed3. Build and run to de... Read more
GPU Usage Profiler disappears each time Unity is re-opened
How to reproduce:1. Create or open Unity project2. Go to Window --> Profiler3. Click on Add Profiler and add GPU profiler4. Save ... Read more
[iOS] IL2CPP exception causes iOS build to fail
Reproduction Steps:1. Open User's project2. Build for iOS3. Build fails and IL2CPP error is thrown Errors:IL2CPP error for type 'Sys... Read more
[iOS] Build fails with an error "DXT1 compressed textures are not suppor...
Reproduction Steps:1. Open User's project2. Build to iOS3. Notice that build failed Errors:DXT1 compressed textures are not supporte... Read more
[Regression] Specific layout with Timeline causes new empty project spam...
How to reproduce:1. Download attached project file2. Press New Scene3. Press New Project Actual result: Constant getting the followi... Read more
[OSX 10.13] Switching between 2 game view tabs multiple times freezes ed...
[OSX 10.13][2018.1] Rapidly switching between 2 game view tabs multiple times may freeze or crash the editor when rendering with Met... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons